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[Resolved in TDM 2.04] Multiple Quicksaves


Stealth'91

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Very good idea, strange that it's absent almost in all games...

It's really annoying when only 1 quicksave, I prefer to play only with quicksaves and there are moments when you saving in wrong time and must restart, or when it corrupted....Arghh..

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There is already a topic on this. Just do a search in the forum, you should easily find it. This method (three quicksave slots) was implemented a few years ago. It works flawlessly and should do so even with standalone TDM.

My Eigenvalue is bigger than your Eigenvalue.

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It is tricky to find, here you are...

 

// Quicksave altering
set save1 "savegame QuickSave1; set savebind vstr save2; set loadbind vstr load1"
set save2 "savegame QuickSave2; set savebind vstr save3; set loadbind vstr load2"
set save3 "savegame QuickSave3; set savebind vstr save1; set loadbind vstr load3"
set savebind vstr save1
bind f5 "vstr savebind"

set load1 "loadgame QuickSave1"
set load2 "loadgame QuickSave2"
set load3 "loadgame QuickSave3"
set loadbind vstr load1
bind f9 "vstr loadbind"

 

Put in an autoexec.cfg file in your darkmod folder.

Edited by RJFerret
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"The measure of a man's character is what he would do if he knew he never would be found out."

- Baron Thomas Babington Macauley

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  • nbohr1more changed the title to [Resolved in TDM 2.04] Multiple Quicksaves

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