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Posted

The reason being that because of my low end laptop, some missions have unplayable framerate. I'd like them to be marked as 'done' in the menu so I dont end up replaying them by mistake.

 

Also, is menu saving more reliable (ie less corrupted saves) than quicksaving?

 

Thanks.

Posted

Marking missions done: I don;t think there's a console command but you could edit the file that keeps track. It's in your darkmod folder: fms/mission.tdminfo

 

You'll see that missions you've completed have a "mission_completed_1" "1" line, which I guess you could add manually. Example:

tdm_missioninfo quinn
{
    "last_play_date"    "2015-02-22"
    "mission_completed_1"    "1"
    "mission_loot_collected_1"    "29843"
}

Menu saving and quicksave use the same savegame method, and personally I've never had a corrupt save so they are fine -- except apparently when the computer is struggling, given that you are having a problem with it. In that case, saving from the menu might help because most of the game activity is suspended so whatever's causing you a problem will probably be on hold.

 

Have you posted in the tech support forum? I don't know the details but I believe there are things you can do to improve the experience on low spec machines, for example by forcibly reducing texture quality.

  • Like 1
Posted (edited)

You can use the command "tdm_set_mission_completed mission-name" (e.g. tdm_set_mission_completed oldhabits) - then it gets a completed in all difficulties and the green check mark :)

Edited by Florian

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