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atdm:prop_winebottle_sit_and_drink - not working?


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I found this winebottle in the entities, and thought to use it.

In the description it says:

Placing this bottle before a sitting AI will make the AI pick the bottle up, that will activate drinking behaviour plus a random put-down of the bottle. The cycle repeats then.

Doesn't seem to work though, I placed it nearer and nearer to the sitter (on a table he sits in front of), tried to make him stand up and sit down again, etc.

When I dmap, I get the following error for it:

file def/tdm_prop_items.def, line 507: 'replace_anim_idle_sit_tap01' already defined

I don't need the bottles of course, but I wanted to try them, since the idea of something to drink that also stands on the table appeals to me. I am not sure if I haven't seen it already somewhere working too.

 

Any idea if they are bugged, if I placed them wrong, or its something else?

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