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stumpy

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Everything posted by stumpy

  1. If you are using all three dificulties to change the difficulties of puzzles in a puzzle based mission does the safe room method mess up the difficulties to 2 dificulties, or is this just a cvar setting and can be safely ignored. And don't edit my maps to add safe save rooms.
  2. the awards were all about diversity so if the team making the game didn't employ any people of diversity then it wasn't nominated for an award, its all about ticking boxes rather than games being any good.
  3. the up and down movement is there to stop you getting seasickness in a game, moving the players head from side to side would bring back the seasickness feeling that the bobbing is there to remove.
  4. apparently the current unreal engine can use lidar point clouds, its likely this has been used to produce the point cloud for the cave walls, in the video.
  5. the in game play shows too much using swords and not much blackjack whacking.
  6. any gui stuff I know for doom 3 comes from the www.iddevnet.com/doom3/ site the guis.html file.
  7. there's already been a multiplayer thief it was called thievery. https://thief.fandom.com/wiki/Thievery as for changing the dark mod engine to unreal 4 engine will break so many fan made maps it wont be worth the effort you would put into it. You'lled end up with an engine and hardly any maps, or maybe just none.
  8. I filled in the survey based off how I play assassin creed games. But thats was mainly due to the way the questions were set out, mainly in thief and the dark mod direct conflict with npc's, is dependent on objectives that contain no kill options. a kill option is more like assassins creed.
  9. to hide cursor in gui its nocursor 1 as in 1 = true. use in windowDef Desktop{ } here's one I did ages ago windowDef Desktop { rect 0, 0, 640, 480 nocursor 1 backcolor 0, 0, 0, 1 matcolor 0, 0, 0, 1 background "guis/assets/drayspinetomb/circuitopen.tga" windowDef VidFrame { rect 0, 0, 640, 480 visible 1 backcolor 1, 1, 1, 0 windowDef RoqFile { rect 0, 0, 640, 480 visible 1 background "video/testme" matcolor 1, 1, 1, 1 onTime 8000 { resetCinematics; resetTime "Anim" "0"; } nocursor 0 } } } when you could only use roq files.
  10. the penguin's will be happy it the ant-arctic melts, then they wont have that far to walk anymore. although i think killing off all the animals because they produce methane is a bad thing, if you could bottle it then its free energy.
  11. the 3 hour version of rise of the skywalker was mentioned on some youtube chanels, someone claimed to have inside information about jjabrams being livid about the cinema release version not being the film he edited and submitted to disney for release.
  12. Apparently the cinema release of rise of the Skywalker was Disney's re-cut to 2hours 22 minute, J.J. Abrams cut was 3 hours 2 minutes long. So Disney cut 40 minutes out of the film. Disney also changed the running order of some of the scene's that's why you get that disjointed feeling when watching it, the missing scene's were all the emotional stuff you would expect in a movie, Disney had them shoot extra stuff for Disney toy ad placement (the figurines). Things got cut because they decided to pander to China for some strange reason.
  13. my take on this, made for kids aged 3 to 8, who don't care about screwy plot holes or things that don't make much sense and stretch reality in the wrong direction. Problem is where I live you needed to be aged 12 or higher to see the film. (going on the toys for rise of the skywalker) they are basically aged in the 3 to 8 age range, even though they wont get to see the movie until their parents get it on dvd or some payed for tv channel and watch it that way. Anyway the film is obviously just made for kids, any adult who doesn't get that is just going to get burnt. Its disney after all.
  14. thief 2 golden child bot couldn't be disabled as far as I remember, the two other bots could be disabled with water, gas, fire arrows, you could also whack them with the blackjack but it was noisy and the bigger bot had a really good chance of one shotting you if you didn't move away from the cannons it had. think the camera's could be destroyed with fire arrows but it was very noisy.
  15. frob distance is controlled by frob_distance 100 it lets you set the distance for items to get frobbed/hi-light
  16. just saying that when windows 10 does a update it may reset the program files directories back to read only, or an easy way to avoid that is to create a directory outside of those two directories and install the darkmod to that directory.
  17. Apparently the people that made the x com and the civilization games are working on a Bioshock game. https://www.bbc.co.uk/news/technology-50717556
  18. Apparently the Index VR kit has sold out in the USA and UK, looks like a lot of people are getting it for christmas.
  19. barney keeps the crowbar from half-life 1 to half-life 2 to to give to Gordon freeman, it maybe to only crowbar in both games. so alyx doesn't have access to it, the alyx game is set after half-life 1 and before half-life 2. unless they just failed to show it and wanted to show of the hands loading that gun.
  20. apparently its set before half-life 2. the other rumour is its set after half-life 2 when they were going to use the helicopter to get to that ship stuck in the ice. the game is aimed at valves new $1000 vr kit.
  21. maps being compiled would not see a missing asset,(except for maybe a info_player_start) as the dmap only compiles the world brushes into walls, floors, ceilings, and adds stuff for assets if they are there and ignores them if they are not. unless a model origin is in the void, but that is just detecting that an inside part is in the void, if that asset isn't loaded then it isn't there. this is the wrong type of program for some thing like agile or devops methods,
  22. you should only sell royalty rights and not copy protect rights as that leads to a dark in dirty tunnel where the mod would be banned from using the sound effects and music that originated in the mod. Selling the other rights means the mod would lose the rights to use them.
  23. there's a lot of eidos games on there, but they are ip owned by square enix, games like stolen and tomb raider. Archive.org don't check that software/images/video/audio files uploaded onto the site have any copyright attached to the software uploaded by their users they expect that their users don't upload copyrighted warez. They only remove copyright infringement media when someone informs them like a cease and desist order from square enix that they are likely to get if square enix ever found out about all those edios files on there.
  24. the boot screen is black with a circle of swirling dots, sometimes shows the microsoft logo, but usually goes back to black with the circle of swirling dots.
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