Thieving Barbarian 14 Posted October 26, 2015 Report Share Posted October 26, 2015 The title says it all.... I just got myself a dual monitor setup, with a cheap display on the left side (DVI) and a better display on the right side (VGA/HDMI). The right side display is my main display, and the one I would like to run Darkmod on. The game is set to run full screen, and it ALWAYS opens on the left monitor. Is there something in the game that makes it run on the wrong monitor? I googled the problem and found no workable solutions, but other people did complain that only some games did this, so I'm guessing it's possible, but I don't really have any idea how to fix this. Running Kubuntu 14.04 LTS, with Nvidia's drivers. Quote Link to post Share on other sites
SteveL 1042 Posted October 26, 2015 Report Share Posted October 26, 2015 I don't use Linux so don't know. But I suspect the game engine won't help much here. I wonder if there's something you can set at the operating system level that'll force a particular app onto the second monitor? Quote Link to post Share on other sites
stumpy 242 Posted October 26, 2015 Report Share Posted October 26, 2015 it should be possible to get the nvidia control panel to run the game on the prefered monitor by adding thedarkmod program to the 3d control section and in the multiple monitor selector telling nvidia which monitor you want it to run on. if this option is available on linux. Quote Link to post Share on other sites
Thieving Barbarian 14 Posted October 27, 2015 Author Report Share Posted October 27, 2015 it should be possible to get the nvidia control panel to run the game on the prefered monitor by adding thedarkmod program to the 3d control section and in the multiple monitor selector telling nvidia which monitor you want it to run on. if this option is available on linux. Nvidia control panel for Linux doesn't have those settings, at least not in any immediately obvious form. I have to take a look into application profiles to see if it's possible to use them for that purpose. When googling this, I found something about being able to force SDL games to use a particular display by setting a few environment variables, but Darkmod - or the engine to be precise - apparently doesn't use SDL because those variables had no effect. Quote Link to post Share on other sites
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