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Odd error


Springheel

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Recently my map has started spamming the console with the following error that I've never seen before:

 

r_autosprite deform shader had odd vertex count

 

 

I have no idea what this means. Anyone seen it before?

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I haven't knowingly done anything with deform keywords recently. Although I did update SVN a few days ago, so I'd better test to see if it's due to that.

 

Hmm, no, older versions of the map aren't doing it.

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Deleting a batch of light entities solved the problem. The only thing I can think of is a flicker table got modified? I'll have to see which one is causing the issue.

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Found it. It was a new model I had created that had a surface with tdm_particles/candlefire on it. When I deleted that the problem went away.

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