greebo 86 Posted January 19 Report Share Posted January 19 On 1/17/2021 at 11:44 PM, MirceaKitsune said: Latest Git master has a few new issues. First some maps will instantly crash DR when opened: This happens because of that map's map.darkradiant file, it goes away when the following line is manually deleted from it (the MapProperties section): KeyValue { "LastShaderClipboardMaterial" "textures/common/caulk" } I don't have time the next few days, can you please push this to the bugtracker? Quote Link to post Share on other sites
MirceaKitsune 260 Posted January 20 Author Report Share Posted January 20 19 hours ago, greebo said: I don't have time the next few days, can you please push this to the bugtracker? Done. Quote Link to post Share on other sites
MirceaKitsune 260 Posted January 23 Author Report Share Posted January 23 Latest Git master fails to compile with a build error. Noticed while trying to test an issue I have a feedback on. [ 49%] Building CXX object radiantcore/CMakeFiles/radiantcore.dir/map/Map.cpp.o /home/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/radiantcore/map/Map.cpp: In member function ‘void map::Map::loadPrefabAt(const ArgumentList&)’: /home/mircea/Games/Quake/TheDarkMod/DarkRadiant_GIT/radiantcore/map/Map.cpp:661:76: error: ‘GlobalGrid’ was not declared in this scope 661 | auto prefabCenter = accumulator.getBounds().getOrigin().getSnapped(GlobalGrid().getGridSize()); | ^~~~~~~~~~ make[2]: *** [radiantcore/CMakeFiles/radiantcore.dir/build.make:1577: radiantcore/CMakeFiles/radiantcore.dir/map/Map.cpp.o] Error 1 make[1]: *** [CMakeFiles/Makefile2:785: radiantcore/CMakeFiles/radiantcore.dir/all] Error 2 make: *** [Makefile:149: all] Error 2 Quote Link to post Share on other sites
greebo 86 Posted January 24 Report Share Posted January 24 Thanks, should be fixed Quote Link to post Share on other sites
MirceaKitsune 260 Posted January 24 Author Report Share Posted January 24 Thanks. I'm still not seeing the conversation editor in latest Git master from today though, looked closely in all of the menus to be sure: Could I be missing something, or perhaps there's still a problem that keeps the plugin from being detected and appearing? Quote Link to post Share on other sites
greebo 86 Posted January 24 Report Share Posted January 24 I haven't merged orbweaver's branch yet. Quote Link to post Share on other sites
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.