AluminumHaste Posted January 9, 2022 Report Share Posted January 9, 2022 For some reason and I can't figure out why, I can no longer free rotate things in DarkRadiant like I used to be able to. I can only rotate on the 3 axis. I looked at the options for but can't find one that turns this feature back on. Recorded a video in case I'm confusing everyone. First DarkRadiant is 1.8.1 from 2014, second one is latest release Quote I always assumed I'd taste like boot leather. Link to comment Share on other sites More sharing options...
AluminumHaste Posted January 9, 2022 Author Report Share Posted January 9, 2022 I feel like I'm just missing something obvious, like a button on the interface, but I can't find it. Quote I always assumed I'd taste like boot leather. Link to comment Share on other sites More sharing options...
datiswous Posted January 12, 2022 Report Share Posted January 12, 2022 (edited) This still worked in DR 2.13 (just tested). As far as I can see the only resolved issue for 2.14 about rotation is: https://bugs.thedarkmod.com/view.php?id=5770 Although there's also a new Texture Tools: rotate function introduced in this version. Edited January 12, 2022 by datiswous Quote Link to comment Share on other sites More sharing options...
AluminumHaste Posted January 12, 2022 Author Report Share Posted January 12, 2022 Thanks, I'll file a bug tracker. Quote I always assumed I'd taste like boot leather. Link to comment Share on other sites More sharing options...
AluminumHaste Posted January 12, 2022 Author Report Share Posted January 12, 2022 https://bugs.thedarkmod.com/view.php?id=5878 Quote I always assumed I'd taste like boot leather. Link to comment Share on other sites More sharing options...
datiswous Posted April 4, 2022 Report Share Posted April 4, 2022 Hey @OrbWeaver I saw your name added in the bugtracker. Before this gets forgotten (the new version 2.0 doesn't mention a fix), I wondered if anyone took a look at it. Seems like a missing feature since 2.14 . Quote Link to comment Share on other sites More sharing options...
OrbWeaver Posted April 4, 2022 Report Share Posted April 4, 2022 It won't get forgotten because the whole point of the bug tracker is to keep track of open bugs. However it is not fixed and will probably not be fixed in the upcoming release. I did some initial examination of the code but did not identify any quick solution, then suspended work on this to avoid creating merge conflicts with Greebo's extensive and ongoing changes to the renderer. 2 Quote DarkRadiant homepage ⋄ DarkRadiant user guide ⋄ OrbWeaver's Dark Ambients ⋄ Blender export scripts Link to comment Share on other sites More sharing options...
AluminumHaste Posted July 8, 2022 Author Report Share Posted July 8, 2022 You forgot to say this was fixed lol. Confirmed working. Quote I always assumed I'd taste like boot leather. Link to comment Share on other sites More sharing options...
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