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AluminumHaste

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Everything posted by AluminumHaste

  1. AI do notice doors, but only in certain situations. If you interact with the door when they are, they will become suspicious. If they close a door and start walking away, if you stop the door from closing all the way, the AI should turn around and toggle the door again and start getting suspicious. But keep in mind, while it's an immersive sim, there's always a tradeoff between realism and gameplay/fun. Having AI hear everything realistically or see or react realistically to every little thing is NOT fun and is very frustrating. Also I can't remember which dev said it (Grayman maybe?) but the code to handle AI and doors is already massive and complex.
  2. Oh that's funny, didn't realize that's your channel! I commented on a few of the videos.
  3. @nbohr1more@duzenko@cabalistic ------------- Warnings --------------- during The Dark Mod initialization... WARNING:Compiling shader file interactionMultiLight.fs failed: Fragment shader failed to compile with the following errors: ERROR: 0:15: error(#106) Version number not supported by GL2 ERROR: 0:85: error(#202) No matching overloaded function found textureGather WARNING: 0:85: warning(#402) Implicit truncation of vector from size 1 to size 4. ERROR: error(#273) 2 compilation errors. No code generated File indexes: 0 - interactionMultiLight.fs 1 - tdm_shadowmaps.glsl 2 - tdm_utils.glsl 3 - tdm_poissondisk.glsl WARNING:Failed to attach shader interactionMultiLight.fs to program interactionMultiLight. Might be the reason, have to wait for dev to take a look
  4. Try installing this: https://www.techspot.com/downloads/4618-gpu-caps-viewer.html It should tell you what openGL version your GPU drivers currently support.
  5. Also, that GPU might not have support for OpenGL version we're using. https://feedback.wildfiregames.com/report/opengl/device/Radeon HD 2600 PRO
  6. Open darkmod.cfg. At the bottom type bind F8 "condump blackscreen.txt" Go into the game, then press F8. You MIGHT get text file in the Dark Mod directory called blackscreen.txt. If you do, post it here.
  7. Also, just retried my old Cathedral map just for fun: Seeing up to 400 FPS
  8. Ok so I think I might have found the reason for the performance delta between my wife's computer and mine. While working on getting the Nvidia card working, I manually set the 1st PCIe slot to x16 Gen4, whereas it was at 4x Gen3 before. HWinfo confirms this: (PCIe v4.0 x16 (16.0 GT/s) @ x16 (16.0 GT/s)) Now in Scroll of Remembrance at the start, I get 140 fps. Must have been bandwidth starved at 4x Gen3 PCIe.
  9. Well even at full PhysX rendering the Nvidia GPU is using about 40 watts. Compared to the output of the 14700k and 7900XTX at 360 FPS output, it's not even noticeable.
  10. So I did something a bit nuts last night. I've been wanting to replay some old games that heavily used PhysX, but they run like crap on my AMD Radeon system. Games like Mirror's Edge 1, Batman series, Metro Exodus, Boderlands 2 etc. I had a spare EVGA 980ti sitting on the shelf, so took the computer apart and added it to my system. After playing around with PCIe lane splitting, I was able to get 8x Gen4 to the 7900XTX, 4x Gen 3 to the 980ti. Also, using the DirectX to Vulkan wrapper for Mirror's Edge, I was playing the game at 1440p, 360 fps, with PhysX on and it just worked. I did have to do some fiddling with software though, installed JUST the graphics driver from 2021, no control panel, and latest PhysX software. Of course you have to fiddle with each game to get it to use the latest physx binaries instead of the included ancient ones, but once I got it working, Batman Arkham City benchmark was running at an average 240 fps with Max of 360 fps with PhysX on.
  11. Nice, I'm a big fan, have the Keychron Q6 and V6 (full size). The new pro and max versions of the keyboards use wireless dongles or bluetooth if you want. I never did understand the point of wireless keyboards that just stay at a desk though, just plug it in.
  12. The maps would have to be redone for real time lighting in mind. There's random point lights everywhere that make no physical sense. Would be nice if Le corbeau would release his updated source code though.
  13. Yeah, TDM team has made huge strides in that mission. On my wife's computer, Radeon 6800XT, Ryzen 5800X3D, I'm getting about 140 FPS at the start of the mission.
  14. ...or want it to run at 360fps to match your monitor refresh......
  15. I thought you had a better computer?
  16. Oh no, not this again!!!! What TDM version is this?
  17. Seriously, if devs are never allowed to make changes that break things, then the mod never moves forward. It's a bandaid, rip it off, get it done. That's the point of dev builds. And if people are downloading DEVELOPMENT BUILDS to play the mod and shits broken, guess what, they should have read the very first post of this thread. For the people eager to play with the latest state of development P.S. Needless to say, all of this comes with no support. Although we would be glad if you catch and report bugs before the next beta phase starts
  18. Well most things made of brick or cut stone have sharp corners/edges, so that's normal.
  19. Everything SHOULD be copyright free, so no it shouldn't be from Thief 3
  20. Ow, just trying this hurts to get my thumb onto the alt key.
  21. So back to trying this again, How do I get rid of the layout on the right?
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