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House Guard


Springheel

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I'll have to rig it and apply the existng guard animations. I don't se any rush to get it in the game for now though. the AI prgrammrs have other guard models to work with already.

I'm kind of back, but I'm having to use my shitty old computer and shitty old 56k connection for a while.

Trying to switch broadband services in the UK is a real pain and takes weeks.

Civillisation will not attain perfection until the last stone, from the last church, falls on the last priest.

- Emil Zola

 

character models site

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  • 3 weeks later...

hi guys, sorry for leaving like that, not much I could really do. I was only able to get about half of my back-up partition saved to another disk before the old drive caught on fire (it would just keep spinning the disk faster and faster). The file I sent Spring was the furthest along that I got back. All the controls should be working in that version, along with the ik/fk switch's (yes it is maya binary, as I couldn't find motion builder). I still have everything that I sent Spring as well, and backed up on a disc...

 

I'll be moving here pretty soon, but the fact that I'm now on a 500mhz computer, means I wont be on much (and 3d is out of the question with this computer). It'll probably be a few month's before I'm able to afford any decent computer comonents as well. All I can really say at this point is Sorry :(

I'm going to live forever, or die trying.

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