Jump to content
The Dark Mod Forums

FIFA orders public swminning pools to stay closed


Recommended Posts

That's really ridiculous. I just heard it on the local radio. FIFA forced public baths, that are in the vicinity of an arena, to close during days when a match takes place there. I mean, what rights do they have to tell everybody what to do? I already found it ridiculous enough when I heard that they asked people, who have bought a ticket, to NOT wear any clothing, that has advertisments of non-sponsors. I thought that this is the top, but hearing now that they also required public baths to shut down is even better. Whats next? Everybody, who doesn't watch a match, must stay at home during a match, or what? Really!


Link to comment
Share on other sites

Maybe it's some sort of liability thing, someone got drunk watching a match on portable TV, drowned in a nearby pool, family sued


(just a wild guess, but liability is often a hidden cause of crazy rules)

shadowdark50.gif keep50.gif
Link to comment
Share on other sites

It could be a health and safety thing of some kind, perhaps it would be too dangerous to allow hordes of drunken louts to descend on a swimming pool.


Are you sure they "forced" rather than "recommended"? I'm pretty sure that FIFA has no such authority in the UK, although things may be different in Germany.

Link to comment
Share on other sites

Sorry. I tried to find something, but didn't find anything. I only heard it in the local radio. The only thing you can find is that some pools mention in their opening plan that they will not open on such days, but without a reason.

On the radio, they said, that the city Cologne will sue against this though.


Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recent Status Updates

    • snatcher

      TDM Modpack v3.8 released!
      Introducing the SHOCK MINE!
      · 1 reply
    • JackFarmer

      If you find the new Beatles song "Now and Then", which was created with the help of AI, totally boring, then you should better play the mission of the same name by our esteemed mission maker friend joebarnin, because the latter is actually a creative milestone!
      · 4 replies
    • datiswous

      Idea: Thief 3 style missions.
      One of the great features of Thief 3 are missions defided in small segments with loading screens when you move from segment to segment. We all miss those right? I was thinking of mapping only horizontal, so not stacked. When you go up or down (stairs or elevator), you get a 20 seconds fake loading screen where you can play a minigame (The Builder's Blocks?). After that you get teleported to a different area that seems to be on top of the first, but actually isn't in the map file. It's much easier mapping, because you can see everything in one glance from above. This could also give more freedom building, because it doesn't have to fit. Everything is predictable because guards don't move to different sections.
      This could be used for the Thief 3 contest possibly..
      · 7 replies
    • datiswous

      Just found out by accident how to change the tittle of a topic you made. You long-click (2 seconds) on a topic tittle, then you get an edit dialog to change the topic title.
      The other way I know of is to edit the first post.
      · 0 replies
    • datiswous

      I always find it kind of strange that in DR you can't apply spawnargs on specific brushes (I think), but you can apply textures. But those are not listed as spawnargs, so they're difficult to see except if you select the brush and go into the Surface inspector.
      Wouldn't it be easier if DR would list textures for every seperate brush in the entity view?
      · 2 replies
  • Create New...