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Posted

"This is Phun" is a nice little 2d physics sandbox. You can draw about anything your self, add hinges or strains etc. to it and build your own robots or incredible machines. (The active ingame controls are limited to the arrowkeys though) There is also water simulation and many other things, you will soon notice that it's still a beta, but I spent the last two days on it anyway... :D Here is the link!

Posted

Yeah, the HUD instantly scared me off, I deleted the thing in about 5 seconds

shadowdark50.gif keep50.gif
Posted

Hehe yeah it sucks a lot as well as the overall handling, but you can create a lot of funny things. Me and some friends (and two chest of beer) were building a weapon with automatic pullback and reload. But the alcohol was catching up way too fast! :D

 

Dom, I don't know that sand simulator. Link?

 

I have built a funny robot called Freddy yesterday and an obstacle course for it. :) It's actually quite tricky, but with some practice you get used to it's handling.

freddyjf2.th.jpg

If you drive, the hinge to the "one-wheel" is blocked, but if you release the buttons it can bounce around freely. This way you can perform certain moves, like summersaults etc. . :) I was trying to also introduce a suspension to the one-wheel so that you can jump higher, but aparently the physics engine still apears to be a bit too buggy for impulses of that high strength. Just in case you want to try it... ;)

Posted

Springs can be dragged from object to object. The best way to deal with chains is to add a fixpoint to the end of the chain, start the simulation and then drag the chain around with the drag tool as you wish. connecting the chains in the end is done via the Hinge tool, at least that's the way I did it. It's not perfect, but it works. If you find another way, let me hear of it... :)

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