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Everything posted by STiFU

  1. The battle continues. The game has been put on Steam again, but not by the rights holder...
  2. I think referencing him by his nickname is perfectly fine. Using actual photographs is usually discouraged so that relatives and close friends of the deceised are not accidentally confronted by them. However, I guess it is also highly unlikely for this to happen in your case.
  3. @Destined @peter_spy maybe wait for a bigger sale. While the game is hilariously fun, it isn't too engaging on the long term. I had played it over the course of the weekend and eventually managed to beat it on "hard". I then started to grind "hellish"-difficulty a bit, but I see no chance of succeeding there, as you die after just two hits on that difficulty. So, after just 6 hours of playing, I think I am going to drop this game.
  4. To everyone who likes innovative game concepts: you should definitely check out "BPM: Bullets Per Minute": A Rogue-like Shooter meets Rhythm-Game. xD It's really tough in the beginning, but it's actually quite fun. I recommend just starting on "practice" difficulty or this game will rip you to shreads!
  5. I would agree with that with respect to Splinter Cell Conviction, but Blacklist is true to the core gameplay of Splinter Cell. Conviction had fun coop, though, albeit action rather than real stealth.
  6. Thief 2014 started out quite exciting, with that big hub-area, but after some time, you notice its problems and so it gets boring quickly. Linear level sections Inability to return to previous level sections (that's a big "no no" for games that revolve around finding loot) Extensive viewport animations whenever you grab something (makes me dizzy) Magic escape dodge doesn't feel very stealthy
  7. I basically agree. However, if I remember correctly the filesystems of both DR and TDM do not actually know where a file came from, i.e., which pk4 (or mod folder), does it? Also, you usually don't have to write full parsers for applications like this. Here, it suffices to identify the name of an entity / material / whatever and delete its full definition if you cannot find that name referenced anywhere else. Repeat a couple of times and you got yourself a clean folder.
  8. Checking for unreferenced assets in an FM package is something that could be achieved fairly easily with a python script. Checking for duplicates with core-mod would be a little more advanced in python, but of course also possible.
  9. The size of the Painter's Wife does not just come from the map format, but from the massive amount of custom assets and there is no way to decrease their size without sacrificing quality.
  10. STiFU

    Free games

    Dandara is free on Epic and I can totally recommend this game, if you like innovative game concepts. It is a souls-esque metroidvania with an interesting control concept that could be just a little more precise every now and then. You only move forward by jumping from surface to surface. There is no clear up or down in this world as it rotates frequently around you, which makes navigation challenging, but interesting. The difficulty is relatively high and cranks up quite a bit towards the end, especially at the final boss.
  11. Ah ok, sorry. I just based my assumption on that article you cited, which explicitly named Poland as one of the contries whose keys were geo-blocked. Didn't mean to be offensive or anything.
  12. I wonder how that will affect video game pricing here in europe, as they will have to equalize prizes accross the Europe. Considering how Germany yields the highest video game revenues in Europe, I don't expect they will lower the prices here much. Consequently, they will probably raise the prizes in eastern Europe quite a bit. So, sorry peter, I guess you'll have to pay more in the future.
  13. I have just tested it. It's really cool. All my games from GOG, Bethesda Launcher, Origin, Epic, Uplay, Battle.net and Steam under one hood. The only feature I am missing right now is "sort by date of purchase" because I usually want my most recent purchases at the top.
  14. We probably need @cabalistic here.
  15. As the title says! I am just curious. The answer doesn't necessarily have to be your all-time favorite game, because I would argue that some games even get better after the first playthrough. Obviously, all answers without major spoilers, please. So for me, it would be the Outer Wilds and the Splinter Cell Series. Outer Wilds, because it is an unbelievable intense experience to explore the physically simulated cold outer space and unravel the secret about that innovative 22-minute supernova timeloop that leads to some very interesting gameplay ideas. Sadly, it will never be the same
  16. There are no third world contries inside the EU and EU-rules only apply to EU-members, i.e., when you sell a product in EU-contries, so your whole argument is moot. That being said, yes, not everything the EU does is fantastic, but there are tons of really good things that the EU made happen and the British government are utter dumbasses for their Brexit and many many Brits and other Europeans will now suffer the consequences. But wow, the next topic derailed into a political discussion. Maybe we should start enforcing stricter on-topic rules.
  17. Using the fragment shader to render a fake sphere on flat surface. https://bgolus.medium.com/rendering-a-sphere-on-a-quad-13c92025570c
  18. I would even go so far to say that it's actually annoying due to those frequent unwanted viewport animations.
  19. It was not meant as trolling. Just wanted to point out in a funny way that there are tons of games exclusively being published on Steam and the same goes for Battlenet. This used to be true for Uplay and origin as well, but both can now be accessed through Steam as well. Admittedly, most exclusive Steam games are from indie devs that likely couldn't find a better publisher, but there are also AAA-titles, like Alyx or Left 4 Dead for instance. The only difference here is really that Epic pushed comparatively aggressively for exclusiveness in a time where people are used to buying almost ev
  20. I get that argument. So, consequently, you obviously are also not buying those tons of games released on PC only, exclusively via Steam, right?
  21. Oh really???? That's amazing, thanks! Gonna have to check that out!!
  22. All that hatred towards epic launcher, I don't get it. You get good sales there too and they frequently give you a 10€ coupon as well. What's bad about giving Steam some competition and paying devs more money while doing so? Then, there is also the fact that they give away games for free. Back when Steam was released, everybody was like "nooooo I don't want it, I don't want some company tracking all my games". Nowadays, nobody wants anything else than Steam. How times have changed... The only downside I see is that I never know under which service I own a specific game I want to pla
  23. Yeah, and there is also that mostly rectangular level design, which just doesn't look very natural in a medieval context. We are not designing modern north american cities here afterall. Obviously, those rectangular designs are due to the usage of brushwork instead of models and I actually don't mind it at all, but it does reduce realism.
  24. A more descriptive term for pupil detection is probably pupil localization: You have a calibrated camera setup and try to locate the pupils in 3d space with that. This task can usually be performed fairly accurately. Eye-tracking on the other hand usually refers to detecting what you are looking at, so you can control the mouse with your gaze for example. Pupil detection is actually one of the required steps in optical eye tracking. After the pupil center has been detected, the eye ball center also has to be estimated. Then, a ray is shot from the eye ball center through the pupil center
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