Jump to content
The Dark Mod Forums
Sign in to follow this  
kingsal

Swimming sounds

Recommended Posts

Hello,

 

Has anyone figure out why the swimming sounds (moving through the water) don't work in TDM? I'm recording some water splashes and can make some swimming sounds if anyone knows how to hook them up. I don't see it in the doom player def, so I'm not sure if they just never hooked it up or what.

  • Like 2

Share this post


Link to post
Share on other sites

On that same note, I was curious about the possibilities of dynamic warp (or if filters like that were even available with id4). Is there a volume and audio muffle to surrounding speakers when fully submerged already? Honestly I can't remember but I thought there was an update with that.


You need a model? Epi does you a model.



Toss me a PM I promise I don't bite.



Share this post


Link to post
Share on other sites

2.05 includes a 50% drop in sound volume if the player is submerged.

 

Oh Awesome, that will be great!

 

How would you feel about integrating a sound function for the player's head moving through water (swimming)? I can provide the sounds. I'll jump over to the 2.05 thread.

Edited by kingsal
  • Like 2

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

×
×
  • Create New...