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Viktoria

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Everything posted by Viktoria

  1. I'm sure all will be revealed soon.... Yay.
  2. Love... its Valentine's Day!

    1. Show previous comments  15 more
    2. Airship Ballet

      Airship Ballet

      I was... being... facetious. This isn't actually up for debate; nobody really believes that you should treat your better half differently on any particular day of the year.

    3. Lux

      Lux

      (except the day they were born)

      Shame on you, Airship!

    4. Airship Ballet
  3. Thanks Springheel, interesting thread. Tbh, I don't really have a new way of looking at Thief as I have always remained open-minded throughout development. I can only judge the poker game when all the cards are on the table; so to speak. I have liked/enjoyed what I've seen so far in the game. All that's required now is for me to truly "feel" it - and I can't do this until I experience for real and actually play the game. I've preordered....stay tuned. Other than that... I hope the majority of taffers enjoy the game. If not, I hope it doesn't prove to be too much of a disappointment.
  4. I haven't looked in since the Xmas holidays (apologies... been busy) but after reading this thread, I'm glad I did now. Of course, I wholeheartedly agree with the sentiments expressed and would like to offer my thanks to all the members here who help keep discussion civil - whether issues are agreed upon; or not. I can totally respect this attitude... so thumbs up to all.
  5. Yay. Hope you all enjoyed yourselves last night. I'm feeling a little "fragile" after my 9pm to 7am reveling but I enjoyed every second of it. Wishing the good taffers here a fantastic 2014.
  6. Fantastic shots there... I love images that capture the beauty behind the decay.
  7. I'm late for the party... I didn't notice the forums were down. Glad its fixed. Wishing all taffers a very Merry Yuletide and long live the Oak King.
  8. Yeah, we were informed by Gallagher he stole it. We're only seeing snippets in the trailer... not the whole thing as it pans out. Just as Erin begins to climb onto the glass, Garrett's arms/hands appear to be doing something behind her - perhaps this is when he retrieves it and throws it back to Erin - seeing as there is no stopping her foolishness.
  9. Just to allay any fears. There are already tons of links/credits on the official forum, just like any other, and they're always welcome. So long as they adhere to the rules, there is never a problem. Worry not, nobody gets personally attacked there - the forum only encourages civil debate between taffers. __ Haha, Melan. I enjoyed reading the speculation....
  10. Haha. Something similar to the moss arrow is what I had in mind; spreading forth aromatic pine sprigs, pretty baubles and tinsel at your feet.
  11. The antlers are sharp, so I expect the effect is a very sore butt.
  12. A harsh word..."abominable". I'd agree with you if it was really off... like high 'n' squeaky from inhaling helium. I think Romano is doing a good job, all things considered, and I can't say his voice is in any way loathsome. As for the other characters... I need to listen again. I enjoyed the voice of The Queen of Beggars. It has a pleasant husky tone that I really like. I guess the player behind the controller/keyboard chooses to show off his combat skills.
  13. Apologies... I thought it was obvious I tend to skip past most of your posts. Any sensible debate or question that lies within them is unfortunately drowned out by peculiar and quite unnecessary aggression.... thus I just don't feel any urge to respond. I imagine you're permitted to say whatever you like that personally provides you with great pleasure and happiness through "entertainment"........ you'll just have to excuse me if I don't share the same entertainment values as you and thus have absolutely no interest in engaging. I come here to listen to peoples thoughts and opinions on the game and express my own; that is all. I also visit this forum for the TDM fan missions. I'm not here to be rude to people or tell them they are wrong... or right. I remain respectful of all people and their opinions, regardless of whether or not I agree with them. Now that I have answered your question, you should understand why I don't respond to you. I shall continue to ignore you until such a time, of course, you decide to ask a question and/or conduct a worthwhile discussion with me without the habitual need to add pathetcally rude and self-righteous comments within your post. Now THAT would be something I could respond to. Yeah, I wondered about that. No idea if it will make sense in the end but I recall Adam/B1skit mentioning that more information about the arrows is/was in the pipeline. Hope that is still happening. The only logical conclusion I personally can come up with is that the fire arrow head holds a sort of "microflame" in the casement and perhaps the flame is hardly visible to the naked eye - particularly from straight ahead and at a distance. Perhaps you could spot it if you just happen to be looking right at it and see movement to draw your attention. I imagine it burns low because it remains in a state of non-combustion until it breaks out of its casing on impact? No real clue myself. Technically speaking, little miniature "fires" happen all the time at the molecular level and as Thief retains the "mystical"... I guess there is little point trying to justify the science behind the idea (if it is their idea?). No doubt we'll know more about the arrows in due course. I'm looking forward to that.
  14. Haha. Scrambled, for sure.
  15. I do understand that everyone is different. I don't find it necessarily immersion breaking as it happens so quickly and certainly those who have actually playtested stated they didn't notice it after a while... and that was the point I was making. Hopefully it won't be so bad for you (and others) when you actually play... we'll soon find out.
  16. I made these holiday/festive greeting cards earlier and posted them up on the official EM forum. I'd like to share them here too, if I may. and I wish you all a very Happy Holiday/Merry Christmas and all the best for 2014. Drink plenty of mead and party hard.....
  17. Yeah, the flash is very brief .... like the blink of an eye. It appears to work well as a visual warning. I imagine that after a short time of playing you stop "noticing" it so much (as was stated by playtesters) as pretty much anything habitual becomes second nature after a while, or rather a subconscious action.
  18. The shroud looks good to me.... I liked it from day one. They said it was WIP and they do appear to have filtered it down a lot. So, I agree... it is subtle enough.
  19. What a shame. Oh well.... my point still stands. I'm glad that EM did not decide to continue with the previous devs idea of a modern setting.
  20. Cool. Just goes to show how we're all different.
  21. True... with as many of the original devs in tow, correct?
  22. The Cradle was a redeeming feature, I agree. I figure we'll be saying pretty much the same about Thief as we have done for the previous games. This and that was good... and this and that was bad; it had its moments, it wasn't a betrayal etc.. all depending on our personal preferences, of course. I agree with much of what you say. As for how LGS would have handled the next release... they were going with a totally modern setting with Garrett dressed in jeans and a hoodie. Needless to say, its another reason why I'm glad its in EM's hands and they've stuck with the medieval/victorian setting. Phew! Yeah, the next Q&A session should happen very soon. I'm eager to hear more.
  23. And on the topic of electron microscopy, would this make Karras jealous? This recent article shows the first insect found in nature with mechanical gears! Includes video showing the hind-leg gear in action. http://blogs.smithsonianmag.com/science/2013/09/this-insect-has-the-only-mechanical-gears-ever-found-in-nature/
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