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The final solution for low-end GPUs:
r_skibSubviews 1 r_skipInteractions 1 r_shadows 0 r_ambientMinLevel 0.6
tdm_lg_interleave 0If you don't get 60 fps after this then either your CPU is really slow or it's a map bug
EDIT. tdm_lg_interleave is probably not required since r_skibSubviews supersedes it.
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We need to somehow exclude all GUI elements from FBO downscale.
Most readables seem to be excluded but I was shocked to see the HUD degrade that way.
The console also should be immune to FBO downscale. Currently if you set r_fboResolution lower than 0.4 the console is basically illegible.
I believe that this is a new thing that didn't happen in 2.07 etc.
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Yes, back then i did extra effort to force all gui in native resolution. Recent fbo refactoring did not unfortunately respect that.
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r_shadows 1
Is cpu based right? So that should also be ok for people with low-end gpu
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