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Noordung

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Everything posted by Noordung

  1. What import/export scripts you use for formats we need here and what versions of blender? Was trying some ase importer in 2.72 but didnt work. Ase exporter works fine in 2.72.
  2. md5 importer. I dont have it but surely you can find in on internet.
  3. Good point. http://en.wikipedia.org/wiki/Baronbut baron is very low title. So if there are lords in Bridgeport there should be even more barons.
  4. Does the titles have to be the same as in real world? Could not baron be lower/higher title as in real world? Could we not use new titles for royal/church people? Or are there titles in wiki article?
  5. That is good idea. But even silver goblets that look like worthless are loot in some missions and not all gold are loot... So still not everybody will use this i think.   But article on wiki about lootable paintings could be helpful.
  6. Change name to TDM dinner party and put link to here. Not many games got so nice eating animation. Maybe we get new crowds of players when they will see this.
  7. Here is next one. Played with normal maps in gimp. Is 2048x2048 too big textures? and for bigger ships would be 4096x4096 ok? You can use cog with or without castle. You can mad a little cargo space inside or you can just close it with fake doors. I also added normal maps for knarr http://shrani.si/f/47/qC/QOn2yZm/knarr01woodnormal.png http://www.filedropper.com/cog01
  8. Improved knarr http://www.filedropper.com/knarr02 a little less trits, improved smoothing groups, improved textures (still not very good)
  9. Actually flesh decomposes quicker than clothing. So zombies could have worn clothing. Than you dont need to worry about anything.
  10. Probably there arent many portugese reviewers so that may be good choice. I think you can put written text over youtube videos. So you dont need to speak. In this way you could have videos in English and Portuguese.
  11. Maybe just live a little "blank" gold texture around so corners wont be so visible.
  12. So you made interior in DR export it in blender, made hull and than exported back in DR?
  13. No i mean half of a ship just as a tool for creating interior easier, since you mentioned problems with visibility.
  14. For start I intend to make simple ships. Later maybe some bigger ships. Since all ships are mirrored exporting only half of a ship for better visuals and when interior is finished adding whole ship around finished interior? Also option of making whole ship in blender. Maybe as few models? could that work?
  15. There is object about how corrupted that lord is and I should do something about it... Just what do i have to do?
  16. Click link, click download this file, write that code you see. Here is not with textures.
  17. For now just two boats with terrible textures. Could be used for background. http://www.filedropper.com/fishingboat http://www.filedropper.com/knarr I think knarr could be used as pagan boat.
  18. Probably not. I think there are not many ships in TDM. Galleon and caravel from one step too far... Not sure if there is any other ship. So did anyone try that fishing vessel from link or are you just commenting that Arabian style ship?
  19. Can anyone check if this was exported right. Id doesnt have any textures yet... http://www.filedropper.com/fishingvessel01wood
  20. T2 also had robots. That is even more advanced. But even if trains are not so advanced they have huge impact on how society works. As i see now TDM society is very closed. People are limited to one city mostly. They generally live their whole life on one place. When you have trains people move freely around. That changes society, inventions spreads... As Springheel said its just not the same anymore. BTW train looks great. Feels like walking on Orient express.
  21. Nice. But why is important? Surely not post for long range trading because it is too close to Bridgeport. Could it have a big river? Some rivers were very important for trade. I noticed in one map that Bridgeport does not have a river, just gulf for nice harbor. Some wide river like Danube where ships could sail far north to rich mines would be good for back story. Also dark secret why the post was empty... Plague, pagan attack, or maybe some supernatural powers... Anyway it is your story.
  22. Ship that slightly moves left and right would be movable object?
  23. I see... Now I am not sure... Maybe it will be just as background... Less work... I will also need some help for textures.
  24. I think there are no brushes and non solid thing in blender.
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