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  1. I mean moving models around inside the models folder. If I try to restructure my models folder via internal folders, but have already placed models, it causes the placed models to break. Thankfully it looks like I was careful enough to save models into the map folder and not somewhere else.
  2. I mean that moving them from one internal models file to another causes it to break. Example, building with models before creating a folder inside the models folder, and then moving models in there, causes all placed versions of those models to become blue/black squares.
  3. I have been building my map using some models I've created. I noticed that moving the models around in the folders caused the models in-game to break. Are there any precautions I must take for when I want to upload the map for beta-testing/finalizing the upload?
  4. Awesome, thank you so much. That's saving me so much time!
  5. Actually yes! I am aware of the pointfile. But thank you for pointing it out. It's actually the pointfile specifically that has been giving me headaches. Interesting, I had no idea! Do you know where I might find it? Ha, and here I thought it would be better to use brushes for simple geometry rendering instead of complicated entities. Thank you for the warning. I bet the reason I'm having so many issues has to do with NoDraw textures...I'll take a look next time I get the chance. Thanks, to the three of you. It's good to know that I'm looking in the right places and have some new avenues to venture.
  6. I started working on my first exterior area, and have been losing my mind over leaks. What causes a brush to go from being considered 'sealing', to 'needs to be sealed?'
  7. That makes sense. I just don't get why it's happening now. This is my third batch of models and this hasn't happened before. I appreciate the input though. Maybe I can add/adjust it in some way to make it not do this anymore.
  8. I created two walls: both have a base brush that is 128 x 128, and 4 units thick. One of the brushes, however, has a little bit of decor that sticks out another 4 units. Later on when I was working on my map, I cloned a model, moved it 128 units, and then changed it's model. However, when changing it from the wall with decor to the wall with no decor, it proceeded to shift itself 2 units forward. I thought maybe it had to do with what grid size I had saved/exported the model as, but adjusting that did nothing. And the models are both aligned together. This is the only model I've had do this. What is causing this?
  9. ...Alright, so I guess I automatically assumed one crumpled page equals one page to read, since that had been happening throughout it. In other words, my stupid self forgot to check if there were more than just two pages to read. Objective is VERY clear, thank you for the help!
  10. Atmosphere and lighting were stellar! Loved the extra mile you went with the effects!
  11. I...I don't understand what happened but you're right. The whole map is just...gone now. I have a previous version saved on a different hard drive, so I don't have to start completely over. But...man, now I'm spooked. I really, REALLY hope this doesn't happen again.
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