A short but enjoyable mission! Reconciled me with the mod after a few other missions than disappointed me somewhat.
Pros:
Loot distribution is mostly fair (not too hidden/on top of very high furniture, I hate that) and I didn't have to go back to complete the loot requirement.
Puzzles are straightforward without being too dumbed down either.
Plenty of moments where it's safe to sprint, but there's also places where a cocky player will be punished for it.
"Utility" moments that do not break immersion too much (e.g the game
, and the player character
.
Cons:
I felt like most important enemies are too easy to blackjack, as they're either not patrolling/moving, or patrol on sound-damping surfaces (carpets...).
Some alternate paths/secrets could have been welcome.
"My own" issues:
All in all, thank you and well done - and R.I.P to Grayman, which I did not know before playing this.