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Posts
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Status Updates posted by skacky
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A friend of mine recommended me Cédric Ferrand's Wastburg, a novel set in a medieval city-state and told through various members of the city watch, and it's very good. Recommended for fans of Thief and Dishonored (the language is rather crude, so be warned).
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Here's a cool playthrough video of one of my Quake 1 maps with insightful commentary:
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And the commentator is very good also.
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I never played any community Quake maps, but seeing this and hearing about how decent these contest packs are is making me want to.
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Very beautiful geometry. It reminds me blade of darkness. I would like to play it with a sword and ambient music.
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Back To Saturn X Episode 2, a megawad for Doom 2, has a public beta available. It is VERY VERY good. http://www.doomworld.com/vb/wads-mods/69960-back-to-saturn-x-episode-2-public-beta-1/
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If you have an itch for Quake, a 8-level pack was released today, featuring a map by yours truly: http://www.celephais.net/board/view_thread.php?id=61061
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DarkPlaces is not a recommended engine since it has huge lightmap issues as demonstrated on your screenshot. Quakespasm is a much better and reliable port and all these maps were made with that port in mind.
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Have you tried mhquake?
http://sourceforge.net/projects/mhquake/
I've gotta pickup Quake sometime... The more I've read about it the more interest I have in it. I wasn't PC gaming in college when it came out (too poor)... and never remembered to revisit it when I got a proper PC.
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Oh any reason to dust off darkplaces is a good day.
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New Tangiers trailer!
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I've been following Tangiers for quite a while now and have pledged to them on Kickstarter. It's definitely something very unique. I'm definately picking up that dark surreal atmosphere that was very prevalent throughout T1.
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I've watched a couple of trailers, and cannot for the life of me work out what the game is *actually* about. Something to do with using words? Can anyone explain? I want to say that I like the look of it, but.. I have *no* idea what I'm even looking at..
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I believe that in every level you have a target to eliminate. Also when the AI speak you don't hear them but see words coming out of their mouth. You can grab the words and use them as weapons against them. I'm not sure how that works. The whole thing is meant to be very strange and surreal I think. It's probably best not to try and use logic for Tangiers and just try and accept it for whatever it is
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Irrational Games is shutting down, more or less: http://t.co/Oywm2zj25f
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Hopefully another awesome game like BS1/2 were.
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Well, this is weird. I dont know whether I should be sad or not. All I know is that it could either lead to something good or lead to something bad.
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"our new venture can focus entirely on replayable narrative"
Fuck's sake, a new David Cage is born.
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If you like isometric/PnC games you should check STASIS out. The alpha is available to everyone and a kickstarter campaign will launch tomorrow: http://www.stasisgame.com/getstasis/
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Everybody here should check Tangiers, a 3rd person surrealist stealth game on Kickstarter: http://www.kickstarter.com/projects/1841885340/tangiers-surrealist-stealth
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Probably the thieviest sounding game since TDP. I'm sold.
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Looks bloody awesome!
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Looks very minimalistic. This could mean they focus more on gameplay, what would be good. Let's see how it turns out. The art design is definetely awesome.
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If some of you own the original Quake, In The Shadows is an awesome stealth mod and has a demo out: http://www.moddb.com/mods/its
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Looks cool but the AI is very limited, you can stand in the light almost right in front of them and they don't notice you it seems.
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It's distance-related, you are invisible but if you enter a certain radius, they will see you. It's kinda like Dishonored, but the monsters can also see you when their backs are turned.
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not bad for such an old engine