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Springheel

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Status Replies posted by Springheel

  1. Tested 35 missions in standalone so far. 17 of them are now complete or nearly complete.

  2. Tested 35 missions in standalone so far. 17 of them are now complete or nearly complete.

  3. Tested 35 missions in standalone so far. 17 of them are now complete or nearly complete.

  4. Cool; our Facebook page just passed 300 people.

  5. I haven't been around too much recently, but when I do look into the forums every so often, I am always amazed how much progress is being made on the mod. Great work people!

  6. Tested 28 missions so far: 9 are missing little or nothing; only 7 crash on load. Progress.

  7. Tested 28 missions so far: 9 are missing little or nothing; only 7 crash on load. Progress.

  8. NASA's asteroid snatching video tutorial. Try to ignore the cheesy scifi ambient music... http://www.nasa.gov/multimedia/videogallery/index.html?media_id=161659311

  9. Working on the Warning messages from Chalice. Gone from 60 missing assets warnings to 25.

  10. Whoa! TDM bugtracker looks very GREEN. Many issues have been fixed like the notorious "sleeping AI falling through the floor" -issue. Thanks Grayman and Springheel and everyone else keeping up the good work!

  11. Resuming work on the werebeast, finally

  12. Greetings from the third world! the president of human rights comission said he doesn't blame black people for what they are because they are born that way, but gay people on the other hand...

  13. Randomizing things ruins the _GAME_. A slight-tweak bit of it is good, but otherwise it ruins the _GAME_. This is not "test your luck"... press F9

  14. Half an hour and twenty leaks later, I think I'm done for the night.

  15. How do you know when it is not the right time to do work at home after a working day. When you are so tired you almost accidentally delete your work-stuff folder. :-o

  16. Almost done the basic geometry...or so I keep telling myself.

  17. I dont understand the Loot division in DR's entity list. Static and Moveable? Well technically they'ra all moveable as you can pick them up while similtaniously they're all static as you cannot move them because when you frob them they go straight into your inventory. So why two seperate folders?

  18. I dont understand the Loot division in DR's entity list. Static and Moveable? Well technically they'ra all moveable as you can pick them up while similtaniously they're all static as you cannot move them because when you frob them they go straight into your inventory. So why two seperate folders?

  19. Dammit. Updated my ios and now my ipod won't play in my stereo anymore. Thanks for the fucking improvement.

  20. Dammit. Updated my ios and now my ipod won't play in my stereo anymore. Thanks for the fucking improvement.

  21. Ultima Underworld remake on TDM by porting the Arx Fatalis (open source) Spell system to TDM

  22. Worst flu I've had in years....

  23. Worst flu I've had in years....

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