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Beta test(er) tip:
Test your mission at least once with all lights on. This can be done using notarget in console. Maybe just quickly fly around with noclip.
Also test all lights which are off by default (enable all lights via script?). Mission testers will miss a lot of light bugs, because they take out lights with water arrows etc. and don't turn on lights so they don't spot light leaks etc. I've seen this now in some recent new missions after they're released.