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  1. I'm no expert on Zbrush though. Maybe it was becasue it was using local space instead of tangent, the normal maps were totally messed up. Which 3d app are you using, I'm sure there will be a normal map pluging for it. THe ATI normal map plugin has a plugin for Max, Maya and XSI, and there is already a normal map plugin based on the ATI one for Lightwave. Yreah, it would be nice to add all those uber details in Zbrush though and then norma;l map it. Maybe I should look into it a bit furthur, or you could make a post on the pixologic forums asking if you can make tangent space N-maps compatible wioth doom.
  2. yes. I be watching thy forums, milord. Gonna get some grand art done hopefully for thee soon.
  3. I see your normal mapping vid (very cool, btw), but I'm not seeing the character modelling one today. I saw it last night -- I was thinking since it was only 12MB that you were still uploading -- but now it's not in the folder Great job on the normal mapping vid. If I ever get my hands on Lightwave, it'll be cool to try.
  4. I've discovered better compression techniques now anyway, it doesn't look as good, but it's smaller. TYROT, I'm uploading a normal mapping tutorial to the FTP now, also it shows getting the object into doom. It's not as good quaity as the last one, but it's only 4MB.
  5. Yes, I am downloading it now. I see the dev forums now, thanks. Hehe, thanks! Glad to be a part of it.
  6. dear ElusiveOutlaw Welcome to Darkest MOD...Somehow im putting my nose everywhere but im newbee too.. I dont know what to say...Im kind of emotional.......again.. the team is getting bigger and wiser... ) These guys are great...Im telling you, i came here last week...And this one week was the most creative and cool week of my life... Everyone is exteremly friendly, even they are giving you personal care when you get sensitive about something... So im saying officially welcome.. WELCOME!.. where the hell you ve been...soldier!!!! GO back to your desk! and start to make us a fully working Lightwave importer...YOU HAVE 48 hours... BEST.... -how many times i told you tyrot...how many times ..haa...you WILL stay in your room...YOu will stay in your ROOM!!!... -But mom...he is a new friend..he's just joined ...ple -GO BACK TO YOUR ROOM little taffer!!! YOu are gonna model your GRANDMOTHER too...without using template!!! -But mom!!............goddamn it.....
  7. Just look in the forums. I think we have a beta here. BTW: Do you see the devs forums now?
  8. If we're going to be straying back ON topic, we should move back to the dev forums....
  9. I would say the second picture that you posted. Just the right size I think. Large enough to be manacing, but not so large that they couldn't be domesticated. Okay, I've really got to get out of here. I've been meaning to get out the door for the last 15 minutes, but I get distracted by these great models.
  10. Just thought I would show you all what I was up to over the last week. I've replaced difficutly levels in Minimalist Project 1.3 with Playstyles. The fonts still aren't finished, but since I've gotten a good chunk of them done I'll just pick at them until finished.
  11. ok it's on the ftp now. (/TheDarkMod/models/Finished Game Models Only/Furniture/shelfs/bookshelf1.ase ""/bookshelf1_d.tga ""/bookshelf1_local.tga) those tgas are 1024x1024 - so everything together is bigger than 6mb...the 56k users will like that the finished game models directory is ok so far, but we should keep the same structure. here's the thread with the structure. I think we agreed on that: http://forums.thedarkmod.com/index.php?showtopic=496
  12. dear oDDity and Sparhawk actually i was checking the almost every arrow image in the google search..There are hundreds of arrows with different structure.especially old days ...I can make it bigger. I was trying to make something in the middle bu sure i can make them bigger and i made that bow yes little bit eastern style. Yes you can call it horsebow but i have seen in many ancient paintings that they were also using this kind of bow too in some tribes in europe...But not that much common.. But im not saying we should use them as a weapon in the game. I was even thinking to put this bow in somekind of merchant's house.. as a prop....Or a guard's room as a war memory item..you know.. Because in the game we should use more gothic bow for our animated characters. But i think i ll be modelling little bit more detail on that one.... And i think we should model different arrows for each fraction what do you think? Cuz as far as i learned archers are totally insane with the style of their bows and arrows.. So i think it would be nice to see all kinds of different bows around.. and the type of arrows. The spikey one for cutting strings ropes. In many sea wars and other circumstances archers were using it to cut strings ropes.. We can even use it i n the game..think about this level .our Thief should rescue someone from execution. I mean he has to make a perfect shot with this arrow in order to cut the rope...So that arrow is in some merchant's house.so this can be a side mission.....i mean im just giving an idea..dont turn red! instantly! You see firearrow below.. And normal arrow for lightshields. And the last one (the bottom) is especially for horses and very heavy armour. I was checking the size of the body structure somehow all of them was same. Just the tops are different. Probably in battle they were using different ones for different section of enemy armies.. best...
  13. my fellow citizens!............ Goddamn it! wrong mod! dear TEAM I m uploading a secret shot ..sorry screenshot..(what s wrong with me today!) Last night i was searching for archer's history. I made this firearrow for sparhawk. Others i made them for humanity... ...mmm..No...errr I guess I made them for......? !!! I dont remember.......mmmm for....... mmm confused? yes... In archer history web pages saying that archers were using different arrows for different purposes. I mean that big one for horses..the other one for cutting the ropes and strings... mmmm strings....... strange....very strange.......indeed... best.... yes... .........mmmm...best.....beast may be......could be......ye...should be (last note...at the very corner of the bow you may see little problem..well i see that too...That leather part will be more tightly connected to the bow.....Do NOT worry...look at me..am i worried?...no....i mean .. i m not worried..OK. i can fix it..Dont! push me...ok..I said..im not worried...goddamn it!dont look at me like this..voices...voices...voices....)(*) (*) extendomodellia(latin): a common psychological problem among modellers. This sickness especially show itself after sending a screenshot and realizing a problem over there...Some extendomodellias shows anger, sensitivity to some polygonal errors... also has been reported that under radiosity renders with the lack of "fprime" they can get easily suicidal. Of course we call those dumbasses "suicidalrendercies". So as you see the best thing is to eliminate them. !And burn them yes..Burn them! at the stake with all other witches..burn that heretics!.GHAHAHHA..Burn them!! .Let the ground suck their burning BLOOD! let the wind take away the smell of burnt flesh......... -sir...mmmmm sir..! -what! what now..Burning androids.....what! - Sir this supposed to be a medical explanation... -oh yes....im sorry....it will not happen again.. -i know sir..you were priest once...we know...sir.we are here to help you... i shall never fail thee....o'mighty polybuilder.. modeller's oath creepers journal
  14. oDDity

    Burrick Wip

    Sure, I can incorporate the sack. Where would we all be wthout our sacks? I am going to make them more ferocious and a little less cute though. THe guards can have conversations involving '...yeah, and as punishment I have to feed his damn burricks for a week...bloody things ate poor Joran last month...' BTW, Tyrot, you sure are one crazy mofo, I'd love to be in court to hear one of your defending one of your cases
  15. here's the concept art i did involving the sac and stuff http://forums.thedarkmod.com/index.php?showtopic=175 Just my personal opinion, but your (excellent) model looks a little... evil. I never saw the burricks as evil, just innocent stupid creatures who didn't know any better than to attack anyhitng that came near it.
  16. TYROT

    Burrick Wip

    dear oDDity, amazing work again and again..I m even smelling his awful breath....and his eyes so cool..... thanks for feeding our eyes...everyday with new stuff.. Everytime watching your models causing me to have........ POLYGONAL-ORGASM ...... yes...yes.... ah..that quad..yes..spin it...yes spin that quad....yes... you are devil...go on..spin it...render...render....mmm yes..mmm yes..subpatch level 5 yes...more poly yes...yes ..more poly..dont put texture on it...i want it raw...yess..yess....yes...aaaaaah ...yess........ let me see it... ohh..ye......yess......rex....t-reeeex.....yeah... best... (last minute note...i have just read in other thread that fingernail is also about to have an orgasm.... dear Team, as we clearly see from the latest posts, the members of this team having sexual climax with polygons and textures. After making levels and animations im afraid This mod will be like poly-orgy place..Before it s getting too late i suggest to seek for the profesionnal help......otherwise just like in the Fight Club we will cry on our models boobs..... "come on hug me "can i cry "yes but first you have to model my boobs..... )
  17. I've been hoping and praying for years that EA would make a new M.U.L.E. game (still the best and most fun economics simulator ever made) but it was made back when EA was just a bunch of guys who loved making games, before it went corporate, so that wish is very unlikely EDIT: I dunno why my copy was bugged, but i could never get the last puzzle peice in impossible mission, i know others had the same problem. "Stay awhile, stay FOREVER! Ha Ha Ha".... sigh.
  18. that's nice ! I'd love to texture this can you please upload it ? check out this thread for the ftp data: http://forums.thedarkmod.com/index.php?showtopic=609
  19. i'll do the 4 poster bed.. edit: http://forums.thedarkmod.com/index.php?act=ST&f=5&t=613 finished edit: startting on the victorian end table edit: starting a bookshelf edit:_finished edit:starting wardrobe edit: wardrob finsihed edit:starting small desk
  20. Hi Atti, Just looked at your newer pictures. The weapons are quite decent. We are going to need to have some weapons modeled soon, actually, and some plants as well. If you've got some free time to dedicate to the mod, we're happy to have you. edit: You should have access to the team forums now. Take some time to read through the forums, especially the 3d Models forum, and then let me know when you're ready to go.
  21. With the Imperium and now Thief 2X in Beta, it feels like the Dark Engine is gearing up for a graceful last hurrah. It's going to show us all what it can do.
  22. Guest

    Doom3world Hacked Again

    there are 4(!) meta refesh tags in the source, though only 2 are in valid places, it looks like every instance of the string "doom3world" got replaced by it and the text "Fags Got Pwned doom3 Is gay!!!" doesn't leave much to the imagination some valve-fanboi-CS-1337-mYg0t-script-kiddie who thinks that he's funny, someone ought to give him a spanking
  23. I wouldn't go as far as a hand picking up the book...we don't have hands picking up anything else. But my thought was that we would use something like the PDA animation that already exists, and there you do see the hands briefly as it is raised to your eyes. If the world doesn't show around the book, like the original games, then this isn't an issue. But if we decide we want to go with the 'live reading' feature discussed here -- http://forums.thedarkmod.com/index.php?showtopic=325 -- we might need hands on the side. I'll have to see.
  24. I think the only reason we would need to have page turning is if we decided to incorporate body awareness for the campaign. From hovering around on the forums I've noticed that a lot of people truly enjoyed it in other games too, but felt that Thief needed to really work on it. So, if we do get body awareness into the campaign...we could definately go the whole nine yards with picking up the book and such. I think it's fine for now that we stick with keeping it simple and going for the classic Thief style presentation. In many ways it should help us build a stronger foundation by not being overly complicated in the beginning.
  25. dear TEAM:) Thanks sparhawk actually your idea is great. Who knows may be we could our levels this kind of puzzle boxes or something... But i very very like that priest kind of idea. New Horizon, it s really an amazing mod. Everyone amazing here. This is my first MOD i hope it will be the last one..Cuz i believe, from this MOD we will go to next level. I mean i cant still believe this team. And Think about all the team is coming to same building everyday. I think we would shake some grounds on gaming world.. and all mighty oDDity, your works inspiring me and guiding me to force my modelling skills.......rest of her... mmm... i really do not know how it s gonna be. I was in the different side of modelling and 3d animation . Joining this MOD has changed so many stuff in my head. and dear TEAM if you lack of inspiration and everything im giving this link... please please and please..... take a look. Probably so many of them knowing this BEKSINSKI guy.. He is awesome polish surreal (and more) painter... His works will help you to not sleep, not to eat..constant hallucinations...and artistic TRAUMA...I guarentee that. You might remember the movie called "THE CATHEDRAL" A polish animator guy made this movie in couple of years... After i watched it. I felt "oh my GOD" I mean not the animation but the artistic vision was enormously advanced. I mean i was asking myself .."ok this fella is a genius but how come he got this inspiration for creating such an amazing artwork. He was so young too for that kind of vision.." and after I was reading the interview with him, he said this two word. " Zdzislaw Beksinski. " ....Then i understood that the fella has the INSPIRATIONAL HEAVEN. so that s why i wanted to share this guy with you... And if you dont know him...please Fasten your seatbelts, take a good breath, think about all detail maniac painters (even HR. Bosch) and click this link... http://www.gnosis.art.pl/iluminatornia/szt...w_beksinski.htm his website is also awesome. But please click the upper link first. http://www.beksinski.pl ahh yes .. we were talking about woman....what woman .. best....... BESTINSKI (note.. yes we will make the same thing with maps. Actually we will USE maps. But who knows we may use this detailed versions in cutscenes...i hope .. )
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