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Music Issue and volume


ravenx444

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Yes, the volume levels will be proper now. Before they were actually doubled the normal volume. This fix brought them back to normal.

 

-Brilliant! Great job! Now the mappers don't need to worry about ambient song volumes anymore. :wub:

Clipper

-The mapper's best friend.

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Awesomeness, so when is 1.03 coming then :laugh:

 

When it's done.

"The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore, all progress depends on the unreasonable man." -- George Bernard Shaw (1856 - 1950)

 

"Remember: If the game lets you do it, it's not cheating." -- Xarax

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Dema

 

As you have fixed it - http://bugs.angua.at/view.php?id=2270 , does that mean now that the volumes levels from info_locations speakers will now worrk correctly..? (as in not be too loud)

 

Just to let you know, in your actual mission the sliders are working with your music-tracks already. But they disappear after reloading...

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  • 1 month later...

I haven't played with the volume sliders in the menu until now i think. Anyway, I've been having the problem of certain sounds being way too loud. But i just noticed that when i lowered the volume slider, the sounds 'seemed' to normalize. When i returned the volume slider back to maximum the sounds remained much, much lower. Were talking like half of what it was. That can't be normal behavior. I wasn't getting any falloff either. I didn't think o to test for that. I'll do that now.

 

Edit: Ok, hmm. I went back in and it seems maybe more like it the falloff that reset and is now working, because when i get near the lamps that, there volume is still pretty dang loud

 

This happen in 102 and in 103 in a map i've never played or loaded before. I've made no changes to 103.

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