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I can only see half a screen... (resolved)

Mr Lemony Fresh

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There's a mod that tries to imitate dues ex and system shock game-play called Wrathchild.

I'd really like to give it a try but every time I start, I can only see half the screen. I tried playing around with some of the cfg options, eg aspect ration, screen resolution etc and got no where. Then I tried matching my current resolution with a perfect match (1680 by 1050) And no i can only see roughly the bottom half of the screen :(


As far as I know, the mod uses Denton's mod to look better. I tried playing denton's mod separately and found that i got the same screen problem, so i removed the denton's mod pk4 from the Wrath child directory and the only change I got was that it loaded faster.


Has anyone ever heard of such a problem? I contacted the guy on his site and didn't get a reply. I guess one of you might more more likely to have played with Denton's mod and not Wrathchild.

Edited by Mr Lemony Fresh
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I had this problem last time I tried the mod from updating directly from SVN. Your screen is full, but it's as if the camera lens is set to the right of the screen - so like, to aim at anything, it has to be flush with the right of the screen, if that makes sense.


I've yet to purge the darkmod folder and resynch from SVN though.

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Thanks for replying.


My specs are thus:


-Windows 7 pro


-Sapphire 5850


-Screen = 1680 by 1050


This is the Doomconfig.cfg file in the Wrathchild directory




bind "TAB" "_impulse19"

bind "ENTER" "_button2"

bind "ESCAPE" "togglemenu"

bind "SPACE" "_moveup"

bind "/" "_impulse14"

bind "0" "_impulse10"

bind "1" "_impulse0"

bind "2" "_impulse1"

bind "3" "_impulse2"

bind "4" "_impulse3"

bind "5" "_impulse4"

bind "6" "_impulse5"

bind "7" "_impulse6"

bind "8" "_impulse7"

bind "9" "_impulse8"

bind "[" "_impulse15"

bind "\" "_mlook"

bind "]" "_impulse14"

bind "a" "_moveleft"

bind "c" "_movedown"

bind "d" "_moveright"

bind "f" "_impulse11"

bind "q" "_impulse9"

bind "r" "_impulse13"

bind "s" "_back"

bind "t" "clientMessageMode"

bind "w" "_forward"

bind "y" "clientMessageMode 1"

bind "z" "_zoom"

bind "BACKSPACE" "clientDropWeapon"

bind "PAUSE" "pause"

bind "UPARROW" "_forward"

bind "DOWNARROW" "_back"

bind "LEFTARROW" "_left"

bind "RIGHTARROW" "_right"

bind "ALT" "_strafe"

bind "CTRL" "_attack"

bind "SHIFT" "_speed"

bind "DEL" "_lookdown"

bind "PGDN" "_lookup"

bind "END" "_impulse18"

bind "F1" "_impulse28"

bind "F2" "_impulse29"

bind "F3" "_impulse17"

bind "F5" "savegame quick"

bind "F6" "_impulse20"

bind "F7" "_impulse22"

bind "F9" "loadgame quick"

bind "F12" "screenshot"

bind "MOUSE1" "_attack"

bind "MOUSE2" "_moveup"

bind "MOUSE3" "_zoom"

bind "MWHEELDOWN" "_impulse14"

bind "MWHEELUP" "_impulse15"

seta radiant_entityMode "0"

seta gui_mediumFontLimit "0.60"

seta gui_smallFontLimit "0.30"

seta net_socksPassword ""

seta net_socksUsername ""

seta net_socksPort "1080"

seta net_socksServer ""

seta net_socksEnabled "0"

seta win_ypos "22"

seta win_xpos "3"

seta sys_lang "english"

seta s_decompressionLimit "6"

seta s_useEAXReverb "0"

seta s_useOpenAL "0"

seta s_libOpenAL "openal32.dll"

seta s_numberOfSpeakers "2"

seta s_doorDistanceAdd "150"

seta s_globalFraction "0.8"

seta s_subFraction "0.75"

seta s_playDefaultSound "1"

seta s_volume_dB "0"

seta s_meterTopTime "2000"

seta s_reverse "0"

seta s_spatializationDecay "2"

seta s_maxSoundsPerShader "0"

seta r_debugArrowStep "120"

seta r_debugLineWidth "1"

seta r_debugLineDepthTest "0"

seta r_cgFragmentProfile "best"

seta r_cgVertexProfile "best"

seta r_forceLoadImages "0"

seta r_shadows "1"

seta r_skipBump "0"

seta r_skipSpecular "0"

seta r_skipNewAmbient "0"

seta r_renderer "best"

seta r_brightness "1"

seta r_gamma "1"

seta r_swapInterval "0"

seta r_useIndexBuffers "0"

seta r_customHeight "1050"

seta r_customWidth "1680"

seta r_fullscreen "1"

seta r_mode "-1"

seta r_multiSamples "0"

seta image_downSizeLimit "256"

seta image_ignoreHighQuality "0"

seta image_downSizeBumpLimit "128"

seta image_downSizeSpecularLimit "64"

seta image_downSizeBump "0"

seta image_downSizeSpecular "0"

seta image_useCache "0"

seta image_cacheMegs "512"

seta image_cacheMinK "200"

seta image_usePrecompressedTextures "1"

seta image_useNormalCompression "2"

seta image_useAllFormats "1"

seta image_useCompression "1"

seta image_preload "1"

seta image_roundDown "1"

seta image_forceDownSize "0"

seta image_downSize "0"

seta image_lodbias "0"

seta image_anisotropy "1"

seta image_filter "GL_LINEAR_MIPMAP_LINEAR"

seta gui_filter_game "0"

seta gui_filter_idle "0"

seta gui_filter_gameType "0"

seta gui_filter_players "0"

seta gui_filter_password "0"

seta net_clientDownload "1"

seta net_master4 ""

seta net_master3 ""

seta net_master2 ""

seta net_master1 ""

seta net_clientMaxRate "16000"

seta net_serverMaxClientRate "16000"

seta m_strafeSmooth "4"

seta m_smooth "1"

seta m_strafeScale "6.25"

seta m_yaw "0.022"

seta m_pitch "0.022"

seta sensitivity "5"

seta in_toggleZoom "0"

seta in_toggleCrouch "0"

seta in_toggleRun "0"

seta in_alwaysRun "0"

seta in_freeLook "1"

seta in_anglespeedkey "1.5"

seta in_pitchspeed "140"

seta in_yawspeed "140"

seta gui_configServerRate "0"

seta com_guid "NtPQk7y8YCw"

seta com_preloadDemos "0"

seta com_compressDemos "1"

seta com_product_lang_ext "1"

seta sv_punkbuster "0"

seta cl_punkbuster "0"

seta com_videoRam "512"

seta com_showFPS "0"

seta com_purgeAll "0"

seta com_machineSpec "2"

seta g_decals "1"

seta g_projectileLights "1"

seta g_doubleVision "0"

seta g_muzzleFlash "1"

seta net_serverDlTable ""

seta net_serverDlBaseURL ""

seta net_serverDownload "0"

seta mod_validSkins "skins/characters/player/marine_mp;skins/characters/player/marine_mp_green;skins/characters/player/marine_mp_blue;skins/characters/player/marine_mp_red;skins/characters/player/marine_mp_yellow"

seta g_mapCycle "mapcycle"

seta g_voteFlags "0"

seta g_gameReviewPause "10"

seta g_countDown "10"

seta g_password ""

seta g_showBrass "1"

seta g_showProjectilePct "0"

seta g_showHud "1"

seta g_showPlayerShadow "0"

seta g_showcamerainfo "0"

seta g_healthTakeLimit "25"

seta g_healthTakeAmt "5"

seta g_healthTakeTime "5"

seta g_useDynamicProtection "1"

seta g_armorProtectionMP "0.6"

seta g_armorProtection "0.3"

seta g_damageScale "1"

seta g_nightmare "0"

seta g_bloodEffects "1"

seta r_aspectRatio "2"

seta ui_showGun "1"

seta ui_autoReload "1"

seta ui_autoSwitch "1"

seta ui_team "Red"

seta ui_skin "skins/characters/player/marine_mp"

seta ui_name "Player"

seta si_serverURL ""

seta si_spectators "1"

seta si_usePass "0"

seta si_warmup "0"

seta si_teamDamage "0"

seta si_timeLimit "10"

seta si_fragLimit "10"

seta si_maxPlayers "4"

seta si_map "game/mp/d3dm1"

seta si_gameType "singleplayer"

seta si_name "DOOM Server"

seta g_spectatorChat "0"

seta net_clientLagOMeter "1"




And this is the autoexe.cfg in the base directory of my doom 3 folder



image_cacheMegs 512


com_videoRam 512


r_useOptimizedShadows 1


r_useTurboShadow 1


g_doublevision 0


r_mode -1

r_customwidth 1680

r_customheight 1050



@Domarius The guy said in a topic where he posted all of his files that you had to install version 1.01 then install a 1.02 patch, so if that's what you mean by (SVN) sub version I still wouldn't know what to do :D Not anything to do with 'purge'ing and 'resynch'ing at any rate... sorry for my limited knowledge :)

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I don't see a bloom cvar but I know that Denton's mod has been known to cause this type of trouble due to Bloom.


You could try: r_bloom "0" or r_bloom "3"


You could also drop in an updated HDR pk4 from the HDR thread at Doom3world...



Please visit TDM's IndieDB site and help promote the mod:




(Yeah, shameless promotion... but traffic is traffic folks...)

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