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Bodies get displaced over time for no apparent reason.


Malleus

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Hi!

 

Just noticed a weird thing. I've been playing the No Honor Among Thieves fan mission, the first two missions so far, and in both of them, bodies of knocked out guards would change position after a while (after I moved away from the body and returned later). Say, I knocked out a guard and stuffed the body to the side of a corridor near the wall, when I returned after some time from another part of the level, the body was in the middle of the corridor. This has happened a few times, mostly with bodies placed near walls. I'm not sure if it's just this mission, or a general problem though (this is a the first FM I played recently).

Edited by Malleus
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Are there any other AI patrolling down there that might keep bumping the body as they pass?

 

There could also be a problem with knocked-out AI and interleaved thinking (or twitching of fingers/legs, we had this bug for a while and if the player is far away, it might bump them over a few m over time)

"The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore, all progress depends on the unreasonable man." -- George Bernard Shaw (1856 - 1950)

 

"Remember: If the game lets you do it, it's not cheating." -- Xarax

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Are there any other AI patrolling down there that might keep bumping the body as they pass?

 

Yes, there are, but the bodies weren't in their direct route. There was enough distance. What Tels wrote sounds more possible to me.

Edited by Malleus
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Several people experienced this in Heart, though this is the first time I've heard of it happening in another mission. Was the body all twisted up in a weird way?

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