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Using TDM assets in other D3 mods


solarsplace

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sweet, thanks guys!

 

Hi Guys

 

Stuff uploaded to the FTP site.

 

We (Neurological & I) sincerely hope that you may find some assets of use to TDM.

 

Please bear in mind that the files are a work in progress and not a released mod.

 

We will keep adding to the assets and propose uploading again in the future as we add more 'stuff' that may be of interest to TDM.

 

Please note however, that sound files not credited in the readme/credits are not allowed to be used in any mod as this is disallowed by Zenimax. We have to remove them from the mod before release.

 

All the best guys, hope there may be something of interest.

 

BTW, you should be able to unzip the files under a folder the same name as the upload in your D3 dir and launch the demo with the .bat file. Check the readme folder for the key bindings you will need.

 

Regards

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Ah, the chicken is animated in blender? That's too bad. I have an md5mesh importer for Lightwave but not for Maya. So I could only modify the mesh, not the animations.

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