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Resizing light volumes uniformly - how?

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Here's an old topic:




You should be able to resize a light the same way you can resize a complex brush object:


o Select the brush
o (best) choose minumum grid size, but maximum 1 unit
o Put Vertices Mode for Edges ON
o Select all Verts of the brush which should be scaled
o Open Modify --> Scale, set X,Y,Z to the same numbers and scale each side the same amount (in case if you want a symetric scale)
o Use snap to grip if needed to put the scaled bursh tight with other brushes


(Courtesy of fllood... I think Ungoliant had a similar workaround but I can no longer find it.)

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