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Attention Animators! (now on svn)


ascottk

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We'll need the source Maya binaries or fbx files when you're done with an animation so we can share those animations between characters. Maya + the Doom 3 importer is finicky & includes/excludes unintentional joints of the meshes/animations so we may need to customize the def file export options according to what Doom 3 spits out.

 

Instead of ftp, we're using svn now:

http://forums.thedarkmod.com/index.php?showtopic=5623

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We should actually make a repository on FTP for these files as well, so that there's no risk of any one person losing them in a HD crash or RL disappearance.

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  • 8 months later...

OK, only problem now is that there's not a no cd crack I can find for version 1.3.1

The only crack I can find is for 1.3, and if I use that I get a console error saying the dll API verison is wrong.

Civillisation will not attain perfection until the last stone, from the last church, falls on the last priest.

- Emil Zola

 

character models site

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The serial is still validated, but only if internet is availble. Well, I assume that the serial is still checked for looking right even if if not, but of course it can not be validated against a blacklist without internet access, so you can use any serial you want in that case.

Gerhard

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