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BEAR

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Is it just me or are people shorter in TDM than in D3? I was noticing in thiefs_den as well as the map that I'm working on, the scale that seemed OK when I was using doomedit (and fatzombies for scale) now seems off. I started adding doors from TDM (which were taller than the door-like-holes I had previously), I started kind of scaling by them and now I realize when I play my map that the door is freaking huge compared to me. As such some of my windows are a lot higher off the ground than I realized they were.

 

Anyone else noticed this or have a comment? Its definitely not important but it just seemed odd that something like a door model which is pretty much static would be so tall compared to players.

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