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Low Res UI Textures?


firoso

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Very strange bug I've got, it may be my own doing tho. I installed TDM:ToSL, went to play it, textures were bugged out, updated my cfg, textures were fine but i've got the good old ATI3850 bug on lighting (no shallow angle lighting difference as posted in my bug reports thread a long time ago) solved by renaming interactions to interactions_bak. Can't remember if my fun little bug occurred before or after this tho.

 

My bug is this: Now when I load up ToSL, I get low res blocky UI textures for the menu, for readable backdrops, and tons of other things... any idea why this might be?

I'm in yur forumz,

Makin' them frobbable.

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Very strange bug I've got, it may be my own doing tho. I installed TDM:ToSL, went to play it, textures were bugged out, updated my cfg, textures were fine but i've got the good old ATI3850 bug on lighting (no shallow angle lighting difference as posted in my bug reports thread a long time ago) solved by renaming interactions to interactions_bak. Can't remember if my fun little bug occurred before or after this tho.

 

My bug is this: Now when I load up ToSL, I get low res blocky UI textures for the menu, for readable backdrops, and tons of other things... any idea why this might be?

 

You might have accidentily enabled texture downsizing. Look into DoomConfig.cfg inside saintlucia and check for:

 

seta image_downSizeBump "0"
seta image_downSizeSpecular "0"
seta image_roundDown "1"
seta image_forceDownSize "0"
seta image_downSize "0"

 

these to be posted as above.

"The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore, all progress depends on the unreasonable man." -- George Bernard Shaw (1856 - 1950)

 

"Remember: If the game lets you do it, it's not cheating." -- Xarax

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You might have accidentily enabled texture downsizing. Look into DoomConfig.cfg inside saintlucia and check for:

 

seta image_downSizeBump "0"
seta image_downSizeSpecular "0"
seta image_roundDown "1"
seta image_forceDownSize "0"
seta image_downSize "0"

 

these to be posted as above.

 

 

seta image_downSizeLimit "256"

seta image_ignoreHighQuality "1"

seta image_downSizeBumpLimit "256"

seta image_downSizeSpecularLimit "64"

seta image_downSizeBump "1"

seta image_downSizeSpecular "1"

 

nope...

here's what i changed:

 

seta image_usePrecompressedTextures "1"

seta image_useNormalCompression "0"

seta image_useAllFormats "1"

seta image_useCompression "1"

 

here's my complete config,

http://www.pastecode.org/5488

 

so it's unlikely to be associated with interactions.vfp? (I suppose i can put it back when i get home and see if that changes anything)

I'm in yur forumz,

Makin' them frobbable.

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seta image_downSizeLimit "256"

seta image_ignoreHighQuality "1"

seta image_downSizeBumpLimit "256"

seta image_downSizeSpecularLimit "64"

seta image_downSizeBump "1"

seta image_downSizeSpecular "1"

 

nope...

here's what i changed:

 

seta image_usePrecompressedTextures "1"

seta image_useNormalCompression "0"

seta image_useAllFormats "1"

seta image_useCompression "1"

 

here's my complete config,

http://www.pastecode.org/5488

 

so it's unlikely to be associated with interactions.vfp? (I suppose i can put it back when i get home and see if that changes anything)

 

You need to put

 

seta image_downSizeBump "1"
seta image_downSizeSpecular "1"
seta image_downSize "1"

 

back to "0", or Doom 3 will downsize your textures to the given limits, e.g. make them blurry!

 

The blurrieness should not be associated with interactions.cfp.

"The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore, all progress depends on the unreasonable man." -- George Bernard Shaw (1856 - 1950)

 

"Remember: If the game lets you do it, it's not cheating." -- Xarax

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