Jump to content
The Dark Mod Forums

ECHELON

Member
  • Content Count

    210
  • Joined

  • Last visited

  • Days Won

    3

ECHELON last won the day on November 24 2012

ECHELON had the most liked content!

Community Reputation

16 Neutral

3 Followers

About ECHELON

  • Rank
    Member
  • Birthday 08/06/1990

Contact Methods

  • MSN
    Darkknight80@live.it

Profile Information

  • Gender
    Male
  • Location
    Manfredonia (FG), Italy
  1. Just a question: in which language is the darkradiant source code? c#? c++? Maybe i could take a look and implement this feature (i know java, c and pascal but think can learn c derivates easly).
  2. The main thing i'm asking here is that the darkradiant produces the converted mission (it is equal as the original and not modified from external people). Then, if someone want to translate the mission, simply ask the mapper the permission and do the translation. This way there are NO problems because the mission is converted automatically by the dark radiant and the translator do his work only with permission. Is this realizzable?
  3. However, how 7upMan said, if you don't want that your mission will be translated, simply say No. The translators will go ahead with other missions.
  4. Yes, the best result would be darkradiant produce directly converted mission so that both translator and mapper don't do any more work, even if the mission is updated. Then, is your choose if you want to be converted/translated missions but remember this is the last time i give my availability to help with i18n project. If you, dark mod developers, are not interested of i18n simply tell me and i return to my previous commitments. But in this case is over for me the partnership with dark mod team.
  5. Ok, so i've done a test with one mission: house in blackbog hollow. I've take the 2.0, converted and then linked the strings to the translation. Now the translation works. Here's the two files: http://www.mediafire...c00sy4fdjw1avkd http://www.mediafire...eldvsbnvlard7n9 Now, the dilemma is will these converted missions be inserted in place of "non-converted" missions? otherwise we are in a deadlock. I want to clarify that the converted mission can run fine without the translation package, so it is equal to a mission is not converted but with extended functionality
  6. the translations could be in every server. The important thing is that the mission pk4 and the i18n file are in the same folder when you play.
  7. Mmm yes, i can answer a lot of questions and i know perfectly how i18n works. The link tels gave contains the translations and the 1.08 converted missions. This convertion work was done parallel with the "normal" missions because a lot of mappers was not interested of the convertion/translations so the files stayed separately. Now, as I mentioned before, to get this translations work we need to convert each mission to i18n system and then the translations will work. But there are several problems: -first, should be create a "link" between the converted 2.0 numbers and the translations numbers. -second, if a mapper have to update a mission he should reconvert it to work again with translation. We could do a try: choose a mission 2.0 (from the translated missions), i convert it and test the translation. p.s. if every mapper convert their missions, the work will be "small" because is distributed among many people.
  8. Thanks for replies guys. However even if Tels returns, the main problem persists: each time dark mod is updated, the missions should be converted to work with translations. Because the great part of mappers does not want to do this job, i don't think dark mod missions will have a translation in the future. But maybe i'm wrong...
  9. Hello everybody, i'm back to ask some things: -in another thief site, i linked the missions localizations and the 1.08 missions and now i saw they were offline from tels server. So the first question is: all the localization work is lost? more than 150 hours thrown in the trash? -second question: how this 2.0 version work with localization (if it works)?
  10. Translated other 6 missions into italian: Deceptive Shadows, Let Spleeping Thieves Lie, Mandrasola, Siegeshop, Somewhere Above the City, Vengeance for a Thief. And, it is almost ready a full conversion of training mission. So translators, prepare yourselves.
  11. Now is discounted on steam at the price of 12.05 €. And if you buy the 4x package with other 3 friends, you pay only 8,8 €.
  12. thanks. However, I have to congratulate with you for lighting management. really fantastic. But, (because there is always a but ),
×
×
  • Create New...