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Lighting A Model


The Dark Shadow

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This is more of a general doom 3 question though it does have some relevance here. Suppose you have one of the traditional street lamps from Thief which has 4 yellow sides to it, how do you create a light source that lights these sides up in addition to the other area the light is lighting up e.g. similar to this screenshot:

 

screen22.jpg

 

Thanks!

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Not to be rude, but haven't you been using the editor for over a year now? I'm rather shocked that you're asking such a basic question. The illuminated glass is a texture, and as for the light...you just have to make it large enough to cover the area you want to illuminate....just like any light.

 

I suggest reading any available tutorials on Doom3world.org.

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