Request for a small handful of models
Posted 04 January 2019 - 06:33 PM
Posted 05 January 2019 - 03:55 AM
You don't need four additional versions of the statue model, you can just place the corresponding object at the proper position. In regards to the objects we already have hammers and swords, so those could easely be reskinned. I am not sure about the shepherds' crook and caduceus, though. Regarding the statue itself we have quiet some of them, so it may be worthwhile to take a look at them if you haven't already. Statue_torch_left or statue_torch_right might be fitting models, although the hand that could 'hold' the book looks the wrong way. However, it might be easier to change the orientation of that hand then to create a whole new model, and depending on lighting etc. it may not even be noticeable. In addition it is possible to keep an ai model in a static pose and reskin it either.
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Posted 10 January 2019 - 08:55 PM
The shepards crook could be made from a thin dense patch cylinder, then exported as an ASE model. The Caduceus might be able to be done
the same way if you can't get someone to make it as a model. It won't be as refined, but it's better than nothing.
Here's a shepards crook made from patches converted to func_static. Just export it as ASE model in script menu n use it
as a model, at least until you can get a model made.
Edited by NeonsStyle, 10 January 2019 - 09:16 PM.
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