-
Posts
874 -
Joined
-
Last visited
-
Days Won
33
Posts posted by Amadeus
-
-
You mean like a fan mission tailored for beginners? Try "A New Job". It should come automatically downloaded with the dark mod
-
does this happen when you cross through a visportal? I had a weird glitch similar to this when I was making my FM. It caused a lot of weird black squares and I was apparently in the void when crossing through that visportal because all the visportals on the map opened up/were yellow. I fixed it by removing the visportal and making a new one elsewhere
- 1
-
1 hour ago, Jehauri said:
It's really weird-
Whoa, that is really weird. I don't have the slightest clue as to what could be causing that. Are you playing 2.07 or 2.08?? And yeah, not sure why peeking works for some and not others but I attached a picture of what it looks like. Pretty useful for spotting guards on the other side.
And as far as the secret goes...
Its pretty darn tricky to spot, but look around the desk
- 1
-
Looks great @refl3ks!! Regarding what Sneaker brought up, you might be able to get the best of both worlds in terms of a realistic street. If those are grass patches you can just adjust the vertices to make it look like the street in your first screenshot while still having that nice blend effect
- 1
-
Hey, thanks for playing!
As far as the Builder, this might actually be my fault. When he's alerted he goes to an alert path node in the room, but I don't know if he calms down. I should maybe give him a patrol outside of the room to give the player some breathing room. Will fix in the next update. (Keep in mind, getting to the holy water is not mandatory to complete the mission)
And for the water station, the welder is not your way forward
-
Also check Alberic's Curse and Marsh of Rahena
-
wow Refleks! Absolutely stunning street scene. Love the attention to detail too. I had to do a doubletake to make sure this was actually TDM, haha
- 2
- 1
-
2 minutes ago, STRUNK said:
I got them to break the game. When one explodes they get very angry!
Doing the lord's work. These should make bodies of water a lot more interesting. Thanks Vanished, can't wait to try this out myself
-
- 3
-
STRUNK with the Dark Mod Kitchen Asset Pack 1.0. Love it!
One bit of critique: the glass on the bottom of those jars seem very, very thick
-
5 minutes ago, STRUNK said:
Baking some sausages in hot oil:
Changed the .mtr file for cave_water_muddy to have it look like hot oily baking stuff : )
//Author: Dram // Changed by STRUNK to be hot baking oil
textures/water_source/cave_water_muddy
{
qer_editorimage textures/darkmod/sfx/water_surf_001_ed
discrete
nonsolid
water
twosided
translucent
description "slightly dark rippling water with surface dirt"{
vertexProgram HeatHazeWithMaskAndDepth.vfp
vertexParm 0 0.1 * sintable [ ( time / 20 ) * ((( parm5 + 0.1) - (( parm5 || 0) * 0.1)) * 3)], 0.15 * sintable [ ( time / 24 ) * ((( parm5 + 0.1) - (( parm5 || 0) * 0.1)) * 1.5)]
vertexParm 1 (( parm6 + 3) - (( parm6 || 0) * 1.5))
fragmentProgram HeatHazeWithMaskAndDepth.vfp
fragmentMap 0 _currentRender
fragmentMap 1 textures/sfx/vp1
fragmentMap 2 textures/water_source/vp_water
fragmentMap 3 _currentDepth
scale 4,4
}
{
blend modulate
map textures/darkmod/sfx/water_surf_001
translate 20 * sintable [ time * ((( parm5 + 0.1) - (( parm5 || 0) * 0.1)) * 3)], 0.075 * sintable [ time * ((( parm5 + 0.1) - (( parm5 || 0) * 0.1)) * 1.5)]
}
{
blend modulate
map textures/darkmod/sfx/water_surf_001
translate 24 * sintable [ time * ((( parm5 + 0.1) - (( parm5 || 0) * 0.1)) * 3)], 0.0375 * sintable [ time * ((( parm5 + 0.1) - (( parm5 || 0) * 0.1)) * 1.5)]
red 1
green 0.6
blue 0
}
}Heh, almost looks like the spaghetti sauce you'd get at Steak & Shake
- 1
-
Thank you for the kind words Tarhiel! It is my first mission, but this was made on the back of several authors before me and hundreds upon hundreds of hours building maps, scrapping maps, learning things, relearning things, making mistakes, haha. This has been a long time coming. But I'm glad you enjoyed it! And I definitely plan on continuing this story as well
You're the first one to mention the doll! That's a good idea. Originally i just put it in there cause I thought it would be a fun little quirk to find, but you're right, that would be good to toss in there. I will keep that in mind for when I make an update soon. Also gotta figure out this reflection bug...
- 2
-
Hey, thanks for playing! I'm glad you liked it!
I totally agree with you about the feedback issue, but that was something i didn't realize until it was kind of too late, haha, so i just chalked it up to "this is my first map, i'm sure it'll be fine."
- 1
-
34 minutes ago, Jedi_Wannabe said:
Lusty Argonian Maid were my favs.
you sly dog!
- 1
-
Well @acolyte6 since you brought this up in the first place, what are the rules/deadline??? What are the guidelines for choosing a winner?
-
I mean, I'm fine with just calling it the Quarantine Contest, I don't think there needs to be a fancy name or anything. Also, I'm pretty sure we can't use "Garrett" as that would infringe on some copyright we don't want to even go near. Our dude's name is Corbin . And since this is a contest that will presumably last only a few months, I don't think it's at all realistic to expect giant FMs. If we can keep the the guidelines relatively loose and the expectations relatively small, we might see more submissions. I personally would be down to make something, but it won't be anything giant or super fancy
-
Ha, not a terrible idea. What are the guidelines/deadline?
-
Hey @Spooks, than you very much for the kind words and feedback; its no small compliment coming from an atmospheric master such as yourself! I never thought to introduce the openable crates cause I certainly didn't invent that prefab i used, but I can probably put one in an easy to find location just to set the precedent for players. Out of curiosity,
How many secrets did you find?
- 1
-
Hey Bluehawk, thanks for pointing that out. You're not the only one to have experienced this issue and I have a sneaking suspicion this is caused by visportals, but I'm not a hundred percent sure. I'll be working on an update soon trying to figure out what's causing this. Thanks for playing!
- 2
-
Hey, thank you guys for the very kind words Glad you liked it!
And @NeonsStyle Are you telling me you actually brute forced the thing??? Wow! Since I made the FM I feel like it is within my power to grant you an achievement, so congrats. ACHIEVEMENT UNLOCKED!
- 1
- 1
-
You have a demo video demonstrating this @STRUNK?
-
There have been a few posts on here about it in the past discussing it. It would be a neat feature, especially for mage towers, inventor guild rooms, etc. But these are what I mean:
-
I wonder if this could also be used to make Prey-like portals
-
Hey, thanks for playing! Glad you like it! As far as the crash goes, peeking through keyholes is problematic if you are running 32-bit Dark Mod
- 1
Fan Mission: A Good Neighbor (2020/03/08)
in Fan Missions
Posted
Hey @krrg! Thanks for playing!
Yeah, I realize I definitely did some unique things in this FM that might be a little weird at first, especially when
As far as the secret goes:
there is definitely something there, but it is REAL subtle. Don't want to ruin it for you just yet, but you have to pay special attention as you curse me for making it that hard