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Goldchocobo

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Everything posted by Goldchocobo

  1. Looks great. Maybe dirtier, but it's up to you edit: Is that a model? I can't tell. if it's not, might as well remove the curves on the corners to make it more "pasteable" on a brush.
  2. Brutal. I will have to watch it.
  3. Just wondering if our wonderful art team could do a couple street sign textures. Names like "Main st", or "1st St." I could fit them on a brush no problem, though of course models would be convenient as well.
  4. I just googled the card... a lot of the creative cards are locked at 24 bit, last time I checked. Luckily this one isn't, so it should serve your needs, assuming you only ever need to plug in a mic at a time. A crossfade IS an interleaved fade in fade out, so yes. Interleaved = good.
  5. sfx tend to be VERY NOISY.... izotope nois filters have become my best friend.
  6. The pop is from a lack of proper crossfade, if I understand correctly what's going on. Google "audacity crossfade" to get a faq. You easily can delete a bad section of ambient, crossfade the two split parts, then copy/paste them.... remember to crossfade everything, otherwise you will hear the "jump" (pop) from one wav to another. Hope this makes sense.
  7. They sound fantastic I think. very time I walk on metal now I cringe at the noise I'm makin - perfect.
  8. You mean that (or those types) of sound cards for recording specifically? The are great for gaming, but literally useless for recording . They are locked at 24bit 91,000khz, rendering them un usable. What kind of mic/power source are you using? A bad phantom power or pre amp will do it. Heck, a fluorescent light will do it. You could probably get rid of the noise in post, but always best to have a crystal base recording.
  9. Wow, I'm very excited for the next year... there's clearly so many FM's in dev now... And this is just the beginning, it's gonna snowball like mad... especially when D3 goes open source. Sorry to threadjack. Just excited. Very excited.
  10. Hi Paper, I don't think we need anyone for sfx/ambience currently, but I'll double check for you. Do you have a link to a reel we can check out?
  11. Just dump em all on me and I'll have them done pre 1.1. Personally I think the tough girl is the most important, but the Diva is pretty important too.
  12. Wow, that is quite a lot of work! COOL.
  13. I lawl at pro-tools. Unless its recording an 80 mic symphony, I find it to be pointless and expensive. Cubase 5 all the way!
  14. We definitely need at least "tough girl".
  15. Thanks for the plug Noisycricket! Keep in mind me and MD already have the 3 mission followup (each one of which dwarf Politics) already 70% done! It's a good time to be a thief
  16. Yup. You'll need a few bucks for cubase, wavelab, a few great mics (recommend the NTK for directional recording), a granular synthesis module (ie gigastudio) and an external recording rig for outdoor recording. And don't expect to make any money from it for a few years, if ever.
  17. I certainly think you can use as many prefabs as you want, anywhere. It's an optimized, quicker part of the building process made awesome by DR. Just make sure not to infringe on someone else's work.
  18. I can get a female voice set done, if needed. I have a terrific voice actress.
  19. More like he never did any work, so I gave him the boot. I'm tired of representing us at GDC, film festivals, etc while he ditches for 4 months of the work year on vacation (what? You spent your GDC money on Hawaii?!) Great guy - lazy guy, but still a great guy.
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