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SeriousToni

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Everything posted by SeriousToni

  1. Changing language worked! I only wished it was more like the good ol' Baffords Manor
  2. SPAM !! No just kiddin'. I use minus so often. I simply like it
  3. Guess you are right Stifu. Good pointed out!
  4. Xarg, do you still have the installer for 10.11? Did you turn of Cat.AI in the .xml file or in the CCC?
  5. No - It isn't my taste either, biker. Would be cool to find other youtubers who play TDM missions too. I thought it is nice to see how especially new players solve the maps. I don't mean that as entertainment - I mean it to learn from it while developing the game and it's maps.
  6. Hehe.. No offense to anyone (I don't even knoe the whole story) but his post with the "such a cool thief-esque background, wow!" made me laugh so hard Sometimes I just have to be silly I guess
  7. Hey there Bikerdude! Yes I know, we already tried this. I tried several ways and now I feel like I had installed and reinstalled the drivers liek a thousand times. I use the standard starry night skybox for every map, to keep them from turning
  8. Hehe, yeah Okay, I got one PM, Sir Taffsalot and Bikerdude. Hope that's enough for a beta test. We'll see. As soon as I have the mission beta ready in the next few days, I'll send it to you and you can take your time to test it. Thank you all for your help
  9. Whoa! Didn't see that coming. Did he do something bad yesterday? I thought he was acting okay in the last weeks.
  10. I would like to beta test my mission in the next days. If there are 2 or 3 people who have some experience with makin' FMs and the game itself they can come join the beta team. Please drop me a PM. Sir Taffsalot I count you in
  11. I guess it was ATI related again. I didn't change anything to the room or the curtain model itself, though it is gone now. I hope such 'random errors' don't happen during beta test since everyone has another kind of hardware and stuff
  12. Ah! Rotate around origin could help me out maybe. Hm, as you see, I didn't get used to the whole GUI yet. Hope the complexitiy of this tool (Dark Radiant) will get away as I work in it more and more Thank you Serpentine!
  13. Haha nice! I hope for some good rallying cries this time.
  14. Haha very nice! My tummy hurts Expecially because of the Challenge Accepted one Are these yours? Very good! *thumps up*
  15. Oh I'm sure that's no problem! They all got used to it since I registered here at the forum. Haha!
  16. I often encounter problems rotating things like brushes and objects using the Free Transformation Tool. In most cased the alignment is jerking off. I have to go to 0.125 grid size and align them back normally. I don't understand why / how this is causing. However I can't rotate everything via "rotation" spawnarg. Recently I had to re-align all the func_statics in my room because they all were out of place after copying and rotating the original func_static and positionate them on the other corners of the room. Has someone some hints?
  17. Please, please correct this. It is irritating me since I first installed DR in 2009 It is called "Vert. Skalierung"
  18. How did they make the street stones?? (the ones on the 1st screen in front of the church)
  19. Like most of the others I have a newish ATI and I hate it that no work around works actually for me. So I can't see super eye candy or even my custom made skybox (because it would be turning all over the place and I would puke the sh*** out of me). I hate it, hate it, HATE IT! <-- true hate smilie!
  20. New demonstrations at 25.02.2012!!! Take part! Here some photos I took from the last: http://min.us/mlNuLAZhG
  21. Oh haha, that's the wrong game for me I guess
  22. Wtf, this trailer tells nothing about the mod itself but self-praise
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