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Posts
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Everything posted by SeriousToni
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Changing language worked! I only wished it was more like the good ol' Baffords Manor
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Same here too
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SPAM !! No just kiddin'. I use minus so often. I simply like it
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Guess you are right Stifu. Good pointed out!
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Xarg, do you still have the installer for 10.11? Did you turn of Cat.AI in the .xml file or in the CCC?
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No - It isn't my taste either, biker. Would be cool to find other youtubers who play TDM missions too. I thought it is nice to see how especially new players solve the maps. I don't mean that as entertainment - I mean it to learn from it while developing the game and it's maps.
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Hehe.. No offense to anyone (I don't even knoe the whole story) but his post with the "such a cool thief-esque background, wow!" made me laugh so hard Sometimes I just have to be silly I guess
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Hey there Bikerdude! Yes I know, we already tried this. I tried several ways and now I feel like I had installed and reinstalled the drivers liek a thousand times. I use the standard starry night skybox for every map, to keep them from turning
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Hehe, yeah Okay, I got one PM, Sir Taffsalot and Bikerdude. Hope that's enough for a beta test. We'll see. As soon as I have the mission beta ready in the next few days, I'll send it to you and you can take your time to test it. Thank you all for your help
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Whoa! Didn't see that coming. Did he do something bad yesterday? I thought he was acting okay in the last weeks.
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I would like to beta test my mission in the next days. If there are 2 or 3 people who have some experience with makin' FMs and the game itself they can come join the beta team. Please drop me a PM. Sir Taffsalot I count you in
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I'd really like to hear that sniff!
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models projecting textures on other models
SeriousToni replied to SeriousToni's topic in TDM Tech Support
I guess it was ATI related again. I didn't change anything to the room or the curtain model itself, though it is gone now. I hope such 'random errors' don't happen during beta test since everyone has another kind of hardware and stuff -
Using the 'Free Transformation Tool'
SeriousToni replied to SeriousToni's topic in TDM Editors Guild
Ah! Rotate around origin could help me out maybe. Hm, as you see, I didn't get used to the whole GUI yet. Hope the complexitiy of this tool (Dark Radiant) will get away as I work in it more and more Thank you Serpentine! -
Haha nice! I hope for some good rallying cries this time.
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Haha very nice! My tummy hurts Expecially because of the Challenge Accepted one Are these yours? Very good! *thumps up*
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Oh I'm sure that's no problem! They all got used to it since I registered here at the forum. Haha!
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I often encounter problems rotating things like brushes and objects using the Free Transformation Tool. In most cased the alignment is jerking off. I have to go to 0.125 grid size and align them back normally. I don't understand why / how this is causing. However I can't rotate everything via "rotation" spawnarg. Recently I had to re-align all the func_statics in my room because they all were out of place after copying and rotating the original func_static and positionate them on the other corners of the room. Has someone some hints?
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Itches, Glitches & Anything Else...
SeriousToni replied to greebo's topic in DarkRadiant Feedback and Development
Please, please correct this. It is irritating me since I first installed DR in 2009 It is called "Vert. Skalierung" -
How did they make the street stones?? (the ones on the 1st screen in front of the church)
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Like most of the others I have a newish ATI and I hate it that no work around works actually for me. So I can't see super eye candy or even my custom made skybox (because it would be turning all over the place and I would puke the sh*** out of me). I hate it, hate it, HATE IT! <-- true hate smilie!
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New demonstrations at 25.02.2012!!! Take part! Here some photos I took from the last: http://min.us/mlNuLAZhG
- 27 replies
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Oh haha, that's the wrong game for me I guess
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Wtf, this trailer tells nothing about the mod itself but self-praise
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And there he comes and rules the thread.