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Everything posted by Shadowhide
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and what did you expect from non-native language speaker ?
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short trailer huh ? i think its too long also it features only 1 mission and trailer has to show different environments. if i were making trailer - i'd would use some city mission,outdoor mission and maybe some of the horse riding record
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yeah,thats pretty cool,i noticed it too too bad there's no btw its kinda overrated game,much better than any modern game though,but still overrated.i alredy wrote why over ttlg thread :
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T2 Fan Mission: Tell Tale Heart (Halloween Contest)
Shadowhide replied to Bikerdude's topic in Fan Missions
now THAT what i call english humor -
T2 Fan Mission: Tell Tale Heart (Halloween Contest)
Shadowhide replied to Bikerdude's topic in Fan Missions
what does the most hardcore TDM player mean ? -
M.O.R.E. - turn-based 4x space strategy game on Kickstarter
Shadowhide replied to IdeaLcenter's topic in Off-Topic
looks like the spambot -
latest version of community patch includes entirely new level ! http://forums.steampowered.com/forums/showthread.php?t=2989575 hats of to some russian guy who coded custom compilers suitable for Bloodlines version of Source engine and the guy who built level itself. cant wait until it gets integrated in the new version of Clan Quest Mod to start a new playthrough !
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https://account.hire...m/tribesascend/ is anybody playing this game ? its pretty cool,playing since it was open beta its completely free to play and everything depends on the skill,not the equipment
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i will not Dishonored become much worse because developers gave players supernatural powers,though its clearly a spiritual successor of Thief and DX and a good game after all Dishonored and Nosferate:VoM is an example of 1 bad thing ruining almost everything
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i heard thie4f will combine sound pieces into the one never heard before sound,maybe such technique can be done in doom3/tdm using the soundshaders its not the computer generated sound
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i remember playing Nosferatu : Wrath of Malachi back in my day.It was a good game,artstyle was good,gameplay was good,story was good (for an FPS game),but there was a 1 huge minus - castle,where the action is were generated on game start,insted of being handmade.It was fairly lame only computer generated thing i would accept is vegetation placement and sounds(which is not yet being generated in games)
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everytime i played Unity game there was a performance problems.Also Unity user has to code very basic things like player physics from scratch(player is not even able to walk on stairs by default) Why didnt they used UDK ? Unity is only good for a small Android and IOS games
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so,along with using bad game engine,they generating terrain instead of making it by hand ?
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is it worth to try this game out without oldschool XCOM games expirience ? i played only XCOM Enforcer and it was pretty cool
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So, what are you working on right now?
Shadowhide replied to Springheel's topic in TDM Editors Guild
cant wait to see tdm fanboys post about engine switching ??? -
You crack me up but villages without ponies...naaah
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yeah ! \
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or you can check out my demo map featuring 3 types of conv's http://forums.thedarkmod.com/topic/13145-conversations-demo-map/
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http://www.skyrimnexus.com/downloads/file.php?id=6436 ok,got it damn,never thought Skyrim is so good !
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So, what are you working on right now?
Shadowhide replied to Springheel's topic in TDM Editors Guild
its too big -
OMG HOLY SHIT !!!!!!11 THAT IS THAT THING THAT TURNS A BAD GAME INTO AMAZING GAME !!!!!!!11 WHERE CAN I GET IT ???? SKYRIM AWAITS FOR ME AND MY LITTLE PONY !
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you're boring
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I'm invincible like Bruce Willis in the movie "Invincible" ©
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gta4 is only driving game that deserves attention
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"My Little Pony: Friendship Is Magic" has some nice Thief-esque areas: such a cool Thief-esque backgroung