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CountMorillonite

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Everything posted by CountMorillonite

  1. At the beginning, I'm only getting the snake lockpick.It is on the table in the basement, but the Triangle lockpick is not and I can't find it anywhere. I tried a video walkthrough and it had BOTH lockpicks on the table. I uninstalled / reinstalled the mission but that didn't help. Without the Triangle lockpick, I can't progress
  2. Thanks to both of you. If I had opened my eyes a bit more I would have seen TheDarkModx64.exe file immediately below TheDarkMod.exe file (which was pinned to the taskbar). Delete old shortcut with new shortcut and problem solved. I should have figured that one out myself
  3. Just a quick question and I apologize if it's been answered plenty of times. I updated from 2.05 to 2.06. When I started the game, the opening menu denotes at the bottom left side that I'm running 2.06/32. I'm assuming that means 32-bit. How do I get the 64-bit build. The executable to install (tdm_update.exe) doesn't have a 64-bit version. Was there a choice somewhere during the install asking if I wanted 64-bit and i missed it ?
  4. ok btw....when I said "other mission as well", I didn't mean other missions constructed by yourself. I found unfrobbable loot items in missions built by other authors too. Going into noclip mode did not resolve the problem (I thought it might be too cramped within its location). But the item of interest would not highlight no matter where you spatially placed yourself.I don't know if that helps you in any way.
  5. The problem relates not to just your mission, but many other missions as well. Even if you fixed it for this particular example, the issue persists. I'm hoping ver 2.06 solves the bug for all instances where some loot items are unfrobbable.
  6. To confirm, adjusting AI Hearing solves the Noisemaker problem. There are 4 settings to choose from: 1. Nearly Deaf ( great for blackjacking from behind) 2. Forgiving 3. Challenging 4. Hardcore Simply go up a notch from Deaf to Forgiving worked in alerting the AI to the noisemaker arrow. But they weren't too inquisitive and moved slowly toward the sound, returning pretty fast. Under Challenging they are quicker and faster to explore. In Hardcore, they rush toward the sound and linger. This is probably the best setting depending on what your goals are. Just remember to return to deaf mode after you accomplished what you want to do
  7. I LOVE to blackjack. And I was finding sneaking up on people in Dark Mod to be significantly harder than in the Thief Series. Even with them in "deaf mode". For me to crank up AI Hearing would mean to compromise stealth activity. The solution I suppose would be to increase AI Hearing capability when I want to use the noisemaker arrow, then revert to deafness after. A juggling act.
  8. I found what you were referring to. I was looking in the Audio Menu, not the Difficulty Menu. And yes, I had the AI Hearing set to "nearly deaf". That should clear things up with respect to using the Noisemaker Arrow. Thanks for your help.
  9. I didn't know that was an Option. As a matter of fact, many of my audio values are muted. So I have to figure which one could possibly relate to the AI's hearing sensitivity. Would it be SFX Volume? Player Voice Volume? Narrator Volume? First guess would be SFX Volume. I will experiment.
  10. I've tried using the noisemaker arrow a few times and it never attracts the AI's attention. I've pointed it close by, against a wall, different directions, and no response. I once hit a guy with it and he DID react, but only him with everybody else paying no attention. He walked around a bit with his sword drawn, stayed within a small radius, and quieted down after a short period of time. And this occurred not in one mission, but quite a few. So do I have to go back to the training mission to see what I'm doing wrong, or is this something else.
  11. For me, Chalice Of Kings had a list of loot that couldn't be picked up, including The Chalice, so I couldn't complete this mission. Waiting patiently for 2.06. btw....If I come across loot that won't highlight, no matter how much I contort and squirm around it, I go into "clip mode". If the item refuses to highlight, I know it's not a problem of positioning, but a bug. Having said that, there was an occasion or two where going to a previous save somehow changed the "environment" and the loot item miraculously highlighted.
  12. The fast answer is....I don't know. It's been a while since I played this particular mission.
  13. I think your problem is the "unattainable loot" issue, which I come across on many missions. Version 2.06, currently in Beta, is supposed to address this.
  14. I'm sorry for the confusion. I was playing a different mission (St Alban's Cathedral) when I responded to GEPGUN. With that on my brain, the directions I gave related to that mission, not Volta 2. Bikerdude must have been scratching his head over my "misdirections".
  15. Down in the sewers....one of the ladders leads up to the crypts. Look for some double doors in the crypts. They take you to the church.
  16. I'm finding the blackjack to be flaky with all targets. But I haven't played the game long enough to be sure. So far, it seems to not work if the target is at any angle other than completely with his back to you. So you can't blackjack someone from the side, only 100% behind. Also, many times using the blackjack while you're crouching doesn't work. Leaning forward to knock someone out works sometimes, not others. This could be because they are alerted and highly sensitive either to footsteps or the air disturbance while you swing. I haven't had my blackjack go right through anyone harmlessly yet though. This might all be related.
  17. I chose your instructions on binding and it works great. I didn't try the other way offered by AluminumHaste but I'm sure it works as well. Thanks to both of you.
  18. Those are great suggestions. But I'm afraid if I make it easy to use, I'd use it too much. "noclip" is innocent enough and I can use that if I get stuck and can't move out of a corner or something. But other commands (ex godmode) kinda wreck the game for me. I'd rather not be tempted. So I'll probably bind "noclip" to a keystroke and leave the others alone. Question: the loot items that I encounter that can't be picked up.....would they be retrievable in noclip mode ??
  19. I actually had that page already bookmarked and saved. The problem was, it didn't give instructions on how to bring down the console in order to type the commands, which prompted my inquiry. But thanks for your post, and an even bigger thanks if you were the one who created that page. Cheers.
  20. What keystroke brings down the console allowing me to type in Noclip or any other commands? Do I have to edit an .ini file ?
  21. I went into the sewers to check and believe I experienced the reverb you speak of. Mostly the sloshing around in the water. I don't think its necessary to install any special EAX software. As regards to the saves....oh well. They are mostly Secret Locations and I like to have a reference in case I forget where one is on a future playthrough. If I lose my saves, then I'll just have to rediscover them.
  22. Oopps, I should have realized that. I've played Volta 1 & 2 and the audio from both of them I thought was excellent. I went back to verify and it seems to me to be comparable to your video attachment. So I'm at the same conclusion. If I'm wrong and sound quality can be improved, it doesn't really matter, as the upgrade to 2.06 will solve that itself. And once installed, I intend to replay these missions so i can complete the loot tally. Hopefully my saves will still work as a reference, but I'm not counting on it
  23. It seems to be working fine because, when playing your video, the sound is awesome, with reverb,echo, and ambient sounds crisp and fully textured. So I'm sure I'm getting the best audio I can. Thank you for your time. I "may" try 2.06 sooner than later anyway, as the problem of not being able to pick up some loot items makes gameplay frustrating, and I'm assuming the fix for that will be incorporated into 2.06
  24. Does that mean that the EAX option in the settings menu is always there and can be turned on or off, but will not work depending on what the OS and Sound Card is? In my case, I'm using Windows10 Home, and rely on NVIDIA for audio.
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