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Everything posted by AluminumHaste
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[Feature Proposal] Frob to Use World Item
AluminumHaste replied to Daft Mugi's topic in The Dark Mod
Well a short click picks the body back up on your shoulders. So it should be a long press to "grab" the joint/limb just like picking up a candle. However, I have to continuously hold "frob" to not let go of the joint/limb. -
[Feature Proposal] Frob to Use World Item
AluminumHaste replied to Daft Mugi's topic in The Dark Mod
Ok the candles work well and I think I can get used to them. However, when long pressing a body to manipulate the limbs, you have to continuously hold down frob button. Also, you Frob to pick up the body, but you Use key to drop the body. EDIT: Binary: https://drive.google.com/file/d/1L0GmR5Jn79mGDWXNLzP4bsGzRo-Wnp0j/view?usp=sharing -
[Feature Proposal] Frob to Use World Item
AluminumHaste replied to Daft Mugi's topic in The Dark Mod
Though I would suggest that you open a feature request bug tracker (bugs.thedarkmod.com) and post this patch there, just so devs can be notified if they don't see this thread, -
[Feature Proposal] Frob to Use World Item
AluminumHaste replied to Daft Mugi's topic in The Dark Mod
If I can get the patch to play nice with my local copy I can upload binaries here for you guys to try. -
[Feature Proposal] Frob to Use World Item
AluminumHaste replied to Daft Mugi's topic in The Dark Mod
I see. I would never leave an interact prompt like that on Enter, that's so far away from both hands. In some games where I can't bind if to a mouse key, I would make it E or F or somewhere on that part of the keyboard. I'll try the patch tonight. -
[Feature Proposal] Frob to Use World Item
AluminumHaste replied to Daft Mugi's topic in The Dark Mod
This is well written, thank you for your point of view. I do like the video with the candles, as that's also when I'm usually doing when I interact with them. -
[Feature Proposal] Frob to Use World Item
AluminumHaste replied to Daft Mugi's topic in The Dark Mod
Sorry I'm still confused as to why players are having such a hard time pressing two buttons in rapid succession for shouldering a KO'ed guard. Right click to Frob the body, and Mouse5 for shouldering. I'm like, old now, and I can still do it almost instantly. -
Grid 1 is fiddly, prone to vertex drifts. Honestly, that grid size is something I would use to make details on a door. A sloping roof should be snapped to grid8
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Usually this is due to not snapping your brushes to the grid.
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Need some info on modern monitors (mostly about Adaptive Sync)
AluminumHaste replied to Xolvix's topic in Off-Topic
rtings.com when looking for a monitor -
Need some info on modern monitors (mostly about Adaptive Sync)
AluminumHaste replied to Xolvix's topic in Off-Topic
If you want to have no ghosting, get a 240hz QD-OLED https://www.displayninja.com/best-oled-monitor/#ASUS_PG27AQDM -
I did notice and it annoyed me lol, but I was lazy and forgot to report it when I first noticed it.
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Oh I see what you mean, yeah this has been going on a while, can't remember when I first saw it, meant to report it. There's a low fps stutter feel when looking around with a book open. Seems to randomly hitch and the overlay is not matching up with the viewport updates. https://www.youtube.com/watch?v=xys9va8JFAg
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Works fine for me on latest SVN revision, just checked out and rebuilt just now.
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[Feature discussion] Depth of Field effect
AluminumHaste replied to MirceaKitsune's topic in The Dark Mod
That jittering still works as far as I know, though I think with some effects, you can get weird artifacts. Typing "screenshot 2560 1440 32" still works. -
Ratchet and Clank: A Rift Apart
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That's the embers of the giant Erd Tree being burned. It's like 18000 feet tall so the burning embers fall all over.
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Take for it what you will, part a screenshot from a game that you find pleasing or interesting
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Do we have one of these? I know we kind of have one for upcoming TDM projects, but not a general game thread. I'll start. Elden Ring: