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Everything posted by STiFU

  1. I started skateboarding again after a 20 year hiatus. Whish me luck I don't break anything. πŸ˜„

  2. FYI: That 90% for the fist bump actually seems to be legit, according to this paper... ^^ https://safetec.com/blog/hand-hygiene/the-fist-bump-a-more-hygienic-alternative-to-the-handshake/?fbclid=IwAR3PzDEmgVEXJX8uDPR1VLvE5TJkzCeWR1rY_Il6TJx4RPAdLJPn2p76eKI
  3. There are a lot of really bad Corona rapid tests out there. As the virus is on the rise once again in Europe, I wanted to share this table of good tests with you. Stay safe people! https://www.eurosurveillance.org/content/table/10.2807/1560-7917.ES.2021.26.44.2100441.t1
  4. I finally got around to play Prey and I truly loved it. It is an incredible homage to System Shock and Deus Ex. While the gameplay is not en par with those two titles, the game makes up for that with its well written lore and story. The whole "world" just feells so authentic and it features a ton of really god environmental story-telling. Recommended for every immersive sim fan, i.e., everyone on this forum.

    1. Show previous comments  2 more
    2. Xolvix


      It's not really a stealth game, or at least the stealth is only there to help you get a better tactical position to take out enemies. There's no reason NOT to kill the Typhon because it's the primary method of getting raw materials for a rather important item. If you don't like the combat, just level up Combat Focus and you'll be completely unstoppable, it's probably the most broken of the powers. Also I feel the gameplay is in some ways superior to Deus Ex if only because of the wide variety of ways you can tackle objectives and explore the station. Someone else explained it here: https://old.reddit.com/r/truegaming/comments/r5ottl/the_amount_of_ways_you_can_work_your_way_around_a/

    3. STiFU


      Oh boy, you could do things in oh so many ways in Deus Ex 1. Aside from that, you had actual stealth there, you had more melee and ranged weapon options and the levels were very open-world like, with tons of options to achieve your goals. Granted, that's not as much the case with the more recent titles, but I specifically meant Deus Ex 1.

    4. STiFU


      @EpifireΒ the DLC is also excellent, but you should have the mechanics of the main game down before trying it. I'll just quote my Steam-Review:


      The DLC is so different from the main game that it deserves its very own Review. It borrows the gameplay mechanics from Prey and wraps it all in a rogue-lite experience, which somehow works surprisingly well. That is, unless you're looking for a deep story. While each of the 5 playable characters you can unlock has a nice little story quest chain (that you also have to unlock first), there really isn't that much story to tell here. That being said, I still loved the DLC, as the 5 characters with their different skilltrees force you to play the game in other playstyles than what you were used to. The game poses quite a challenge at first, but after some time, you figure out its mechanics and can bend them to your will so that you finally escape with all 5 characters in one run. πŸ™‚


  5. We are taking our son on his very first holiday trip to see the sea for the first time. πŸ™‚ Will be back in a week.

    1. Garreth


      My first time was magical, strangely there where not that many ppl on the beach and we had a cooler with lemonade and sanwiches with cheese, best day ever

    2. jaxa


      It's nice to find a nearly abandoned beach... usually when it's winter.

  6. Shouldn't the old sound slowly fade out, eventually resolving this issue?
  7. I just watched this interesting talk on how an indie studio implemented DevOps processes to increase their software quality and productivity. There's some really good advice in there, so I wanted to share it with whomever interested.
  8. No problem. Just please bear in mind that these "internal backups" won't save you from fire-/water-/lightning-hazards, so you might want to consider some remote backup solution.
  9. I have just played a little bit of Unreal 1 just for the giggles. It's been 23 years or so since my last visit to Na'Pali and that game was the first game I played on my first very own PC. Man, that game looked awesome back in the day. And I have to say, to some degree, it still does. The lightmaps, lensflares and detail textures all work really well to hide the age of the game. The low poly count not so much, however!
  10. Live the idea of the contest!! Very good! Nbohr's posts always look like this these days and I always wonder how he does it. @nbohr1more do you write your posts in some other editor and perform manual linebreaks (and maybe even have different lineendings than what the forum expects)? Edit: I just copy pasted the post to notepad++ and enabled showing of whitespace characters. What are you doing there mate?
  11. I know that feeling. About 15 years ago, I had been working on a TDS map for 3/4 of a year. I lost it all due to a HDD crash, and as young and naive as I was, I did not have any backups. I was devastated! It was so demotivating that I never started mapping again... That tough lesson gave me absolute data paranoia. So nowadays, I do a shitload of backups. The really important stuff, like code, source files and photos, go into the cloud. Less important stuff or files too big for cloud storage (like uncut raw travel video files) are backupped to a separate physical HDD (NOT a separate partition on the same HDD!!). For this, I use the programm "Allway Sync", which can perform automated backups when the PC is idle or whenever file changes were detected. Now I feel fairly confident that I will not lose data again. Every now and then I get an anxious feeling that my software setup might not be working anymore as intended, so I check that everything is working. I really am paranoid in this regard. BTW, for mapping etc. it might also make sense to use some form of version control, like SVN or GIT (with LFS). The latter is a bit more complex to learn, but has the advantage that you don't have to setup a server.
  12. We have too many new frob shader threads. I count 2 public and 2 internal.
  13. STiFU

    Free games

    "Yoku's Island Express" is free on Epic right now and I can totally recommend it. This game is a metroidvania, jump'n'run, pinball-game and this interesting combination of gameplay mechanics is a ton of fun. It is single-player, but it is still enjoyable to play this together by hot-seating. It is also family-friendly, so you could enjoy it with your kids or life partner or whatever. I played it a few years ago with my gf when we were on a holiday trip to Crete. We had some bad-weather-days, so we played this game, and it instantly lightened the mood with it's chill and positive soundtrack and holiday-like athmosphere.
  14. I kind of dislike these supposedly-funny cartoony games and your post now eliminated even the smallest chance of giving this game a shot. Better go play the magnificent Outer Wilds!
  15. STiFU

    Free games

    Such a shame that I just recently replayed quake 2 with mods. The mods already made it look quite decent, but thie version obviously is way better. I just checked it out. I love how you can just change the skybox and it changes the whole scene illumination.
  16. I usually lean into the chest. However, there is one issue with that: The lantern does not move with the player while leaning. So if you need the lantern to see the contents of the chest, you have to crouch-mantle on it, to get a decent light exposure.
  17. I'd rather not hide stuff like that behind general settings, as players would have no clue what this setting actually does. I am also not opposed to just offering configuration of the frob highlight via the menu. After all, one of our aims was to increase accessibility.
  18. If I remember correctly, there is a proper line of sight check in the frob detection. Could there maybe something be wrong with that model? Very suprising finding indeed.
  19. STiFU

    Oh shit.

    Yeah, history has shown that Americans invading Afghanistan really works out great..............
  20. Totally Prince of Persia vibes there.
  21. The original frob-highlight was a total hack: As we didn't have the full source code available, we had to resolve to increasing the brightness of objects via the material definitions. Not only is this inefficient, but it also clutters up the material definitions. So, the goal was to fully implement the grob highlight in GLSL, and giving the user the option to customize their frob highlight (thereby increasing accessibility), and while we're at it, fix the frequent criticizm that you cannot see the frob highlight on brightly lit objects. That's where the idea of the outline was born, which you can easily disable through the cvar "r_frobOutline ". Without the outline, the frob highlight should look pretty close to the original hack, at least that was the goal. To prevent the outline from showing through objects, use the cvar "r_frobIgnoreDepth".
  22. In that case, you are likely using chrome or an android phone and stored passwords in some browser. That data gets synchronized with your google account, if you don't deactivate that functionality. I recommend disabling all password storage in all your browsers and use a proper password manager to generate and store unique passwords for each site. I can recommend Bitwarden for this, as it is very comfortable to use and runs on all the main platforms. With with stuff like this, user-comfort is a very important factor, as I'd find it annoying to always tab between apps to enter my login credentials into a website. I use Chrome with the Bitwarden addon. I enter my master password into the bitwarden addon once when starting Chrome, and the addon will fill out all login credentials automatically.
  23. Either the TDM servers got hacked or, much more likely, you used the same login credentials for numerous sites and another site got hacked. You can check your credentials on haveibeenpwned.com. With what tool did you get that report you screenshotted?
  24. There are definitely more people posting bullshit on a regular basis on this forum and it can be quite exhausting sometimes to keep up the discussion with them. Also, it's not even that @peter_spy posts bullshit, because most of the time, he is actually just stating facts, but every now and then he can become rather vulgar, I'll give you that.
  25. I can totally understand how that is mighty annyoing. However, in the future, when the point of "no more energy" has arrived, just let it go with a brief "Please accept that you are wrong and that I will end this discussion by not posting anymore." or something like that.
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