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Kane and Lynce 2: Dog Days


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The game is being tweaked and changed significantly. More importantly is the use of the textures to achieve a film grain effect. The developers are trying to make the game look like if you where playing through a camcorder or seeing it through Youtube. Regardless of what you may think it will be interesting to see the final result and if they can pull off this technique successfully.

 

http://www.gametrailers.com/video/episode-90-invisible-walls/60909#

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The game is being tweaked and changed significantly. More importantly is the use of the textures to achieve a film grain effect. The developers are trying to make the game look like if you where playing through a camcorder or seeing it through Youtube. Regardless of what you may think it will be interesting to see the final result and if they can pull off this technique successfully.

 

http://www.gametrailers.com/video/episode-90-invisible-walls/60909#

 

Meh! Just more gimmicks. Why don't these developers go work for Hollywood if they are so damned determined to make cinema?

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Meh! Just more gimmicks. Why don't these developers go work for Hollywood if they are so damned determined to make cinema?

 

Because movies are non-interactive, and games are? I love games with (ate least an excuse of) a story, like Half-Life, or F.E.A.R., unlike you know, D3 :) K&L looks interesting, I should see if I can get a demo of it.

"The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore, all progress depends on the unreasonable man." -- George Bernard Shaw (1856 - 1950)

 

"Remember: If the game lets you do it, it's not cheating." -- Xarax

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Lol!

 

I've noticed this trend lately of making crappy games and then pushing sequels to them. I think it all comes down to the marketing money spent on the expectation that the original will be good, and trying to profit off the knowledge consumers already have about the original for the sequel.

 

It's gross :wacko:

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