stumpy 242 Posted April 2, 2010 Report Share Posted April 2, 2010 (edited) the texture table_medallion its sizes is not divideable by 2 on the table_medallion.tga its 580x593 on table_medallion_s.tga its 580x593 and table_medallion_ed.jpg its 250x256, its used by all the round table skins, and darkradiant complains that table_medallion is not found in the shaderlibrary. wont this cause a crash on ati based video cards. Edited April 2, 2010 by stumpy Quote Link to post Share on other sites
Springheel 4630 Posted April 2, 2010 Report Share Posted April 2, 2010 Fixed on svn. Quote TDM Missions: A Score to Settle * A Reputation to Uphold * A New Job * A Matter of Hours Video Series: Springheel's Modules * Speedbuild Challenge * New Mappers Workshop * Building Traps Link to post Share on other sites
Serpentine 127 Posted April 2, 2010 Report Share Posted April 2, 2010 I fixed that up after 1.0, then noticed the files were not used in any of the models/skins and didnt actually hand them over to Spring! My bad, but thanks for reporting it so that it could be fixed correctly! Quote Link to post Share on other sites
Springheel 4630 Posted April 2, 2010 Report Share Posted April 2, 2010 the files were not used in any of the models/skins They were at one point...isn't the round table model using them? Quote TDM Missions: A Score to Settle * A Reputation to Uphold * A New Job * A Matter of Hours Video Series: Springheel's Modules * Speedbuild Challenge * New Mappers Workshop * Building Traps Link to post Share on other sites
Serpentine 127 Posted May 10, 2010 Report Share Posted May 10, 2010 They were at one point...isn't the round table model using them? Forgot to actually reply to this, but yeah you're right think it came in with 1.01 Quote Link to post Share on other sites
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