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Rage


Shadowhide

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... but Q3a had (for the time) incredible looking textures. They looked so high-res and crisp compared to Quake 2 and Half-life. They were full of detail with animated surfaces, environment mapping, and real 32-bit quality.

--- War does not decide who is right, war decides who is left.

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Q3A was the one ID game I never played :P

 

I almost think that ID should stop trying to get ahead of the competition in terms of engines and focus more on developing their franchises.

 

Apparently Doom 4 will have 3x the level of detail of rage, so I guess if any ID game will have 'good' textures it should be that game. But we will have to wait and see.

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