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Changing AI's patrol route after trigger


Springheel

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Do we emptyLeftHand or isn't the current "drop" command already sufficient?

 

http://wiki.thedarkmod.com/index.php?title=Frame_commands

 

But looking through this list, it always needs the name of the thing to be dropped, so having a generic empty would be still useful.

"The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore, all progress depends on the unreasonable man." -- George Bernard Shaw (1856 - 1950)

 

"Remember: If the game lets you do it, it's not cheating." -- Xarax

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I changed the anim to empty the left hand, since that's the one holding the cards.

 

You're right, it ain't pretty. They toss the cards across the floor, seemingly in disgust, which I guess is okay since they both have to leave their card game to go on duty.

 

Thanks.

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Nuts. I made it as if they held it in their right hands. I'll adjust it tonight.

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Much better. The way my guys are positioned, one dropped his cards on the floor and one dropped them on the table. Looked pretty good.

 

At some point during 1.08 testing, we'll need to look at the eaters and drinkers that start out sitting. It shouldn't need new code support, just dropping anims.

 

(Look: The guy who doesn't have to make them used the word 'just'. <_< )

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we'll need to look at the eaters and drinkers that start out sitting

 

I've never bothered making any eating animations, since without being able to control the head to make the mouth open (http://forums.thedar...ead-animations/) they just look silly.

 

There is the bottle drinking one though. I could so something quick and dirty for that as well.

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I've never bothered making any eating animations, since without being able to control the head to make the mouth open (http://forums.thedar...ead-animations/) they just look silly. There is the bottle drinking one though. I could so something quick and dirty for that as well.

 

grayman probably refered to "dropping anims" instead of "eating anim", but still a "put things close to mouth" animation would still look miles better than the placeholder I used now. Also, a simple "drop thing in front of you" or "put thing down on table" and "pick up from table" would be cool to have. Right now the eater drops f.i. his apple core on the floor.

"The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore, all progress depends on the unreasonable man." -- George Bernard Shaw (1856 - 1950)

 

"Remember: If the game lets you do it, it's not cheating." -- Xarax

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