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Posted

roof_tex.jpg

It has no specular but very decent normals. Found it in Speedtree Sample Assets, can we use it in TDM stand alone?

What excuse do we have not to sculpt, and sculpt, and sculpt, until the job is done?

Posted

I may be missing something, but someone could make something like this in DR from a simple terrain brush.

Come the time of peril, did the ground gape, and did the dead rest unquiet 'gainst us. Our bands of iron and hammers of stone prevailed not, and some did doubt the Builder's plan. But the seals held strong, and the few did triumph, and the doubters were lain into the foundations of the new sanctum. -- Collected letters of the Smith-in-Exile, Civitas Approved

Posted

The question that has yet to be answered is "what does Speedtree's license say"?

 

Precisely. Remember that all TDM art assets are under CC-BY-SA-NC. If the speedtree license is incompatible with that, then it's a no.

  • Like 2
Posted (edited)

Precisely. Remember that all TDM art assets are under CC-BY-SA-NC. If the speedtree license is incompatible with that, then it's a no.

can't find ant word of license about textures, only about SpeedTree itself http://www.speedtree..._Fact_Sheet.pdf

as far as TDM do not use models from Speedtree library, textures is ok ... or not?

 

Some one gives a brief insight at Epic forums

http://forums.epicga...texture-samples

Edited by someTaff

What excuse do we have not to sculpt, and sculpt, and sculpt, until the job is done?

Posted

In this case the license covers the whole program, methinks, both software and art assets. So probably you cannot use 'em and share 'em unless you've paid a license.

that's too bad :P..

What excuse do we have not to sculpt, and sculpt, and sculpt, until the job is done?

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