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Thief 4: Tweaks & Fixes:


Bikerdude

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Never thought it was enabled.....thanks!

Stupid camera lens "simulation" effects (bloom when overdone, chromatic aberration, flares, dirt, etc.....even DISTORSION of the entire viewport in Atlas Fallen - it's only acceptable in a sniping UI)

The only thing rivaling in "detest" feeling with camera lens effects is the pre-sharpening pass in case of Temporal AA (Chernobylite) or Depth of Field too (yes, I see you Dishonored 2 / DotO)

Edited by lowenz

Task is not so much to see what no one has yet seen but to think what nobody has yet thought about that which everybody see. - E.S.

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Here's a convenient list (from Sker :D)

Lens Flare + Lens Dirt +

Senza-titolo.jpg

Edited by lowenz
  • Like 1

Task is not so much to see what no one has yet seen but to think what nobody has yet thought about that which everybody see. - E.S.

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No, I mean in OTHER games the lens distortion (like the classic sniping scope distorsion along the border of the scope lens)

In Thief there's no lens distorsion, so maybe it's only the heat distorsion.

I've just show a list of all the offenders 😛 (when abused at full frame scale)

Edited by lowenz
  • Like 1

Task is not so much to see what no one has yet seen but to think what nobody has yet thought about that which everybody see. - E.S.

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