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How do you fix this?


NeonsStyle

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This is from a skybox (inside it's own world outside of the main map). It's in the same point in the sky as info_portalsky entity. Anyone any ideas how

to get rid of this? Also if you could tell me what surface conditions are needed for a skybox texture? ie natural, fitted or as it comes?

 

Here's the map with this on. Here's the map:https://dl.dropboxusercontent.com/u/71512306/First%20World.rar

 

Neon

 

Untitled_zpsyuzx235l.jpg

Edited by NeonsStyle

I have an eclectic YouTube channel making videos on a variety of games. Come and have look here:

https://www.youtube.com/c/NeonsStyleHD

 

Dark Mod Missions: Briarwood Manor - available here or in game

http://forums.thedarkmod.com/topic/18980-fan-mission-briarwood-manor-by-neonsstyle-first-mission-6082017-update-16/

 

 

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This is from a skybox (inside it's own world outside of the main map). It's in the same point in the sky as info_portalsky entity. Anyone any ideas how

to get rid of this? Also if you could tell me what surface conditions are needed for a skybox texture? ie natural, fitted or as it comes?

 

Neon Here's the map with this on.

 

Untitled_zpsyuzx235l.jpg

 

Is the texture on the cube brush with the moon texture in the portal box set correctly? that looks like it might be a little off, if that is the problem then it's a simple fix. Just fit the texture 1x1 in the surface inspector on the cube brush and it should solve the problem.

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Alternatively, just click the 'Fit' button on the surface inspector.

 

That's what I said in the words you quoted :P

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Is the texture on the cube brush with the moon texture in the portal box set correctly? that looks like it might be a little off, if that is the problem then it's a simple fix. Just fit the texture 1x1 in the surface inspector on the cube brush and it should solve the problem.

Don't really know what you mean by Cube Brush. I set them all to fit 1 to 1 and they looked horrible, and it didn't fix it. I think it's the info_portal itself rather than any of the textures. There are 3 skyboxes used, twinkle, clouds and skydade on 3 separate patches. This is how fidcal did it in his tute and where I got it from (well made it from). Has me puzzled, because I've never had issue with it before.

I have an eclectic YouTube channel making videos on a variety of games. Come and have look here:

https://www.youtube.com/c/NeonsStyleHD

 

Dark Mod Missions: Briarwood Manor - available here or in game

http://forums.thedarkmod.com/topic/18980-fan-mission-briarwood-manor-by-neonsstyle-first-mission-6082017-update-16/

 

 

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Don't really know what you mean by Cube Brush. I set them all to fit 1 to 1 and they looked horrible, and it didn't fix it. I think it's the info_portal itself rather than any of the textures. There are 3 skyboxes used, twinkle, clouds and skydade on 3 separate patches. This is how fidcal did it in his tute and where I got it from (well made it from). Has me puzzled, because I've never had issue with it before.

 

Please excuse my poor MS Paint skills but this is what I mean

 

D41jcO9.png

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Sorted it now. Thanks.. never saw that lil bugger in there lol. One issue though is now there is a yellow glow in the sky where it was about the same

size, but fades at the edges. I'm guessing it's one of the two lights that are in the potalsky box yes?

Edited by NeonsStyle

I have an eclectic YouTube channel making videos on a variety of games. Come and have look here:

https://www.youtube.com/c/NeonsStyleHD

 

Dark Mod Missions: Briarwood Manor - available here or in game

http://forums.thedarkmod.com/topic/18980-fan-mission-briarwood-manor-by-neonsstyle-first-mission-6082017-update-16/

 

 

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