Jump to content
The Dark Mod Forums

Black screen on trunk build


Recommended Posts

Hello!

 

I can compile and run 2.07hotfix from SVN.

I tried compiling the SVN trunk, using exactly the same method. It doesn't work, though - I get a blank screen and nothing else, not even audio.

 

Here's the output. Note there's some binary junk in it.

 

 

 

WARNING:Cannot detect SVN version!
Make sure 'svnversion' command works in console on the build machine.
TDM 2.08/64 #0 (Unversioned directory) linux-x86_64 Jan 1 1970 00:00:01
found interface lo - loopback
found interface eth0 - 10.164.154.163/255.255.255.0
found interface wlan0 - 10.105.246.134/255.255.252.0
found interface docker0 - 172.17.0.1/255.255.0.0
Found Generic CPU, features: MMX SSE SSE2 SSE3
tdm using MMX & SSE & SSE2 & SSE3 for SIMD processing.
no 'darkmod' directory in exe path /home/user/source/darkmod_src_orig, skipping
------ Initializing File System ------
Current search path:
/home/user/.local/share/tdm/fms/patently_dangerous
/home/user/.local/share/tdm/fms/patently_dangerous/patently_dangerous.pk4 (88 files)
/home/user/.local/share/tdm/
/home/user/.local/share/tdm/tdm_textures_wood01.pk4 (376 files)
/home/user/.local/share/tdm/tdm_textures_window01.pk4 (389 files)
/home/user/.local/share/tdm/tdm_textures_stone_sculpted01.pk4 (463 files)
/home/user/.local/share/tdm/tdm_textures_stone_natural01.pk4 (130 files)
/home/user/.local/share/tdm/tdm_textures_stone_flat01.pk4 (295 files)
/home/user/.local/share/tdm/tdm_textures_stone_cobblestones01.pk4 (224 files)
/home/user/.local/share/tdm/tdm_textures_stone_brick01.pk4 (520 files)
/home/user/.local/share/tdm/tdm_textures_sfx01.pk4 (69 files)
/home/user/.local/share/tdm/tdm_textures_roof01.pk4 (72 files)
/home/user/.local/share/tdm/tdm_textures_plaster01.pk4 (142 files)
/home/user/.local/share/tdm/tdm_textures_paint_paper01.pk4 (63 files)
/home/user/.local/share/tdm/tdm_textures_other01.pk4 (127 files)
/home/user/.local/share/tdm/tdm_textures_nature01.pk4 (281 files)
/home/user/.local/share/tdm/tdm_textures_metal01.pk4 (496 files)
/home/user/.local/share/tdm/tdm_textures_glass01.pk4 (51 files)
/home/user/.local/share/tdm/tdm_textures_fabric01.pk4 (43 files)
/home/user/.local/share/tdm/tdm_textures_door01.pk4 (177 files)
/home/user/.local/share/tdm/tdm_textures_decals01.pk4 (461 files)
/home/user/.local/share/tdm/tdm_textures_carpet01.pk4 (92 files)
/home/user/.local/share/tdm/tdm_textures_base01.pk4 (395 files)
/home/user/.local/share/tdm/tdm_standalone.pk4 (4 files)
/home/user/.local/share/tdm/tdm_sound_vocals_decls01.pk4 (28 files)
/home/user/.local/share/tdm/tdm_sound_vocals07.pk4 (1111 files)
/home/user/.local/share/tdm/tdm_sound_vocals06.pk4 (696 files)
/home/user/.local/share/tdm/tdm_sound_vocals05.pk4 (128 files)
/home/user/.local/share/tdm/tdm_sound_vocals04.pk4 (2870 files)
/home/user/.local/share/tdm/tdm_sound_vocals03.pk4 (743 files)
/home/user/.local/share/tdm/tdm_sound_vocals02.pk4 (1299 files)
/home/user/.local/share/tdm/tdm_sound_vocals01.pk4 (82 files)
/home/user/.local/share/tdm/tdm_sound_sfx02.pk4 (605 files)
/home/user/.local/share/tdm/tdm_sound_sfx01.pk4 (948 files)
/home/user/.local/share/tdm/tdm_sound_ambient_decls01.pk4 (8 files)
/home/user/.local/share/tdm/tdm_sound_ambient03.pk4 (24 files)
/home/user/.local/share/tdm/tdm_sound_ambient02.pk4 (163 files)
/home/user/.local/share/tdm/tdm_sound_ambient01.pk4 (220 files)
/home/user/.local/share/tdm/tdm_prefabs01.pk4 (960 files)
/home/user/.local/share/tdm/tdm_player01.pk4 (125 files)
/home/user/.local/share/tdm/tdm_models_decls01.pk4 (103 files)
/home/user/.local/share/tdm/tdm_models02.pk4 (2020 files)
/home/user/.local/share/tdm/tdm_models01.pk4 (3043 files)
/home/user/.local/share/tdm/tdm_gui_credits01.pk4 (49 files)
/home/user/.local/share/tdm/tdm_gui01.pk4 (715 files)
/home/user/.local/share/tdm/tdm_fonts01.pk4 (696 files)
/home/user/.local/share/tdm/tdm_env01.pk4 (152 files)
/home/user/.local/share/tdm/tdm_defs01.pk4 (179 files)
/home/user/.local/share/tdm/tdm_base01.pk4 (197 files)
/home/user/.local/share/tdm/tdm_ai_steambots01.pk4 (24 files)
/home/user/.local/share/tdm/tdm_ai_monsters_spiders01.pk4 (82 files)
/home/user/.local/share/tdm/tdm_ai_humanoid_undead01.pk4 (50 files)
/home/user/.local/share/tdm/tdm_ai_humanoid_townsfolk01.pk4 (95 files)
/home/user/.local/share/tdm/tdm_ai_humanoid_pagans01.pk4 (10 files)
/home/user/.local/share/tdm/tdm_ai_humanoid_nobles01.pk4 (48 files)
/home/user/.local/share/tdm/tdm_ai_humanoid_mages01.pk4 (8 files)
/home/user/.local/share/tdm/tdm_ai_humanoid_heads01.pk4 (100 files)
/home/user/.local/share/tdm/tdm_ai_humanoid_guards01.pk4 (379 files)
/home/user/.local/share/tdm/tdm_ai_humanoid_females01.pk4 (172 files)
/home/user/.local/share/tdm/tdm_ai_humanoid_builders01.pk4 (91 files)
/home/user/.local/share/tdm/tdm_ai_base01.pk4 (8 files)
/home/user/.local/share/tdm/tdm_ai_animals01.pk4 (82 files)
File System Initialized.
--------------------------------------
Couldn't open journal files
----- Initializing Decls -----
WARNING:file materials/tdm_epi_shader_2.mtr, line 462: material 'wizard_cloth_001' previously defined at materials/tdm_epi_shader_2.mtr:366
WARNING:file materials/tdm_water.mtr, line 1189: material 'textures/particles/ripple_1' previously defined at materials/tdm_particles_ripple.mtr:1
WARNING:file skins/tdm_epi_skins.skin, line 86: skin 'steam_engine_003_off' previously defined at skins/steam_engine_003.skin:1
WARNING:file skins/tdm_epi_skins.skin, line 97: skin 'steam_engine_003_on' previously defined at skins/steam_engine_003.skin:18
------------------------------
/proc/cpuinfo CPU frequency: 3309.94 MHz
I18N: SetLanguage: 'english'.
I18N: Found no character remapping for english.
I18N: 1259 strings read from strings/english.lang
I18N: 'strings/fm/english.lang' not found.
Couldn't exec editor.cfg - file does not exist.
execing default.cfg
execing Darkmod.cfg
execing DarkmodKeybinds.cfg
Couldn't exec autoexec.cfg - file does not exist.
I18N: SetLanguage: 'english'.
I18N: Found no character remapping for english.
I18N: 1259 strings read from strings/english.lang
I18N: 'strings/fm/english.lang' not found.
----- Initializing OpenAL -----
Setup OpenAL device and context
OpenAL: no device found, sound disabled
OpenAL vendor: (null)
OpenAL renderer: (null)
OpenAL version: (null)
OpenAL: EFX extension not found
OpenAL: found 0 hardware voices
----- Initializing OpenGL -----
Setup X display connection
Initializing OpenGL display
Using XFree86-VidModeExtension Version 2.2
XFree86-VidModeExtension: not fullscreen, ignored
Using 8/8/8 Color bits, 8 Alpha bits, 24 depth, 8 stencil display.
...initializing QGL
------- Input Initialization -------
XKB extension: compile time 0x1:0x0, runtime 0x1:0x0: OK
XKB extension present on server ( 0x1:0x0 )
------------------------------------
OpenGL vendor: NVIDIA Corporation
OpenGL renderer: Quadro M2000M/PCIe/SSE2
OpenGL version: 4.6.0 NVIDIA 418.74
Checking required OpenGL features...
v - using GL_VERSION_3_0
v - using GL_EXT_texture_compression_s3tc
v - using GL_ARB_vertex_program
v - using GL_ARB_fragment_program
v - using GL_ARB_draw_instanced
v - using GLX_VERSION_1_4
Checking optional OpenGL extensions...
Max texture coords: 8
Max texture units: 32
Max active textures: 192
Max geometry output vertices: 1024
Max geometry output components: 1024
Max vertex attribs: 16
Max env parameters: 256
v - using GL_EXT_texture_filter_anisotropic
maxTextureAnisotropy: 16.000000
v - using GL_EXT_stencil_wrap
v - using GL_EXT_gpu_shader4
v - using GL_EXT_texture_lod_bias
v - using GL_EXT_depth_bounds_test
v - using GL_ARB_geometry_shader4
v - using GL_ARB_timer_query
v - using GL_KHR_debug
v - using GL_ARB_sync
----- R_ReloadARBPrograms -----
glprogs/test.vfp 8
glprogs/test.vfp 9
glprogs/interaction.vfp 1
glprogs/interaction.vfp 2
glprogs/bumpyEnvironment.vfp 5
glprogs/bumpyEnvironment.vfp 6
glprogs/ambientLight.vfp 10
glprogs/ambientLight.vfp 11
glprogs/shadow.vp 7
glprogs/environment.vfp 3
glprogs/environment.vfp 4
glprogs/test_direct.vfp 12
glprogs/test_direct.vfp 13
glprogs/interaction_direct.vfp 14
glprogs/interaction_direct.vfp 15
glprogs/soft_particle.vfp 16
glprogs/soft_particle.vfp 17
glprogs/cubic_light_point.vfp 18
glprogs/cubic_light_point.vfp 19
glprogs/cubic_light_proj.vfp 20
glprogs/cubic_light_proj.vfp 21
glprogs/test_cubic_light_point.vfp 22
glprogs/test_cubic_light_point.vfp 23
glprogs/test_cubic_light_proj.vfp 24
glprogs/test_cubic_light_proj.vfp 25
glprogs/ambient_cubic_light.vfp 26
glprogs/ambient_cubic_light.vfp 27
glprogs/cookMath_pass1.vfp 28
glprogs/cookMath_pass1.vfp 29
glprogs/cookMath_pass2.vfp 30
glprogs/cookMath_pass2.vfp 31
glprogs/brightPass_opt.vfp 32
glprogs/brightPass_opt.vfp 33
glprogs/blurx.vfp 34
glprogs/blurx.vfp 35
glprogs/blury.vfp 36
glprogs/blury.vfp 37
glprogs/finalScenePass_opt.vfp 38
glprogs/finalScenePass_opt.vfp 39
-------------------------------
---------- R_ReloadGLSLPrograms_f -----------
Linking GLSL program cubeMap ...
WARNING:Could not open shader file bumpyEnvironment.vs
WARNING:Failed to attach shader bumpyEnvironment.vs to program bumpyEnvironment.
WARNING:Could not open shader file bumpyEnvironment.fs
WARNING:Failed to attach shader bumpyEnvironment.fs to program bumpyEnvironment.
Linking GLSL program bumpyEnvironment ...
WARNING:Linking program bumpyEnvironment failed:
ÐØp
WARNING:Validation for program bumpyEnvironment failed:
ÐØp
Linking GLSL program depthAlpha ...
Linking GLSL program fog ...
Linking GLSL program oldStage ...
Linking GLSL program blend ...
Linking GLSL program stencilshadow ...
Linking GLSL program shadowMapA ...
Linking GLSL program shadowMapN ...
Linking GLSL program ambientInteraction ...
Linking GLSL program stencilInteraction ...
Linking GLSL program shadowMapInteraction ...
Linking GLSL program multiLightInteraction ...
WARNING:Could not open shader file frob.vs
WARNING:Failed to attach shader frob.vs to program frob.
WARNING:Could not open shader file frob.fs
WARNING:Failed to attach shader frob.fs to program frob.
Linking GLSL program frob ...
WARNING:Linking program frob failed:
}
---------------------------------
Font fonts/english/stone in size 12 not found, using size 24 instead.
--------- Initializing Game ----------
The Dark Mod 2.08/64, linux-x86_64, code revision 0
Build date: Jan 1 1970
WARNING:file materials/tdm_epi_shader_2.mtr, line 462: material 'wizard_cloth_001' previously defined at materials/tdm_epi_shader_2.mtr:366
WARNING:file materials/tdm_water.mtr, line 1189: material 'textures/particles/ripple_1' previously defined at materials/tdm_particles_ripple.mtr:1
Initializing event system
...840 event definitions
Initializing class hierarchy
...171 classes, 1653120 bytes for event callbacks
Initializing scripts
Compiled 'light_moving_ext::response_extinguish': 106.7 ms
---------- Compile stats ----------
Memory usage:
Strings: 44, 7352 bytes
Statements: 20264, 810560 bytes
Functions: 1265, 169532 bytes
Variables: 91892 bytes
Mem used: 2093656 bytes
Static data: 4014424 bytes
Allocated: 5128764 bytes
Thread size: 7912 bytes
Maximum object size: 884
Largest object type name: weapon_arrow
...6 aas types
game initialized.
--------------------------------------
Parsing material files
Found 0 new mission packages.
Found 131 mods in the FM folder.
Parsed 132 mission declarations.
No 'tdm_mapsequence.txt' file found for the current mod: patently_dangerous
-------- Initializing Session --------
Font fonts/english/mason_glow in size 12 not found, using size 48 instead.
Font fonts/english/mason_glow in size 24 not found, using size 48 instead.
Font fonts/english/mason in size 12 not found, using size 48 instead.
Font fonts/english/mason in size 24 not found, using size 48 instead.
session initialized
--------------------------------------
--- Common Initialization Complete ---
------------- Warnings ---------------
during The Dark Mod initialization...
WARNING:Cannot detect SVN version!
WARNING:Could not open shader file bumpyEnvironment.fs
WARNING:Could not open shader file bumpyEnvironment.vs
WARNING:Could not open shader file frob.fs
WARNING:Could not open shader file frob.vs
WARNING:Failed to attach shader bumpyEnvironment.fs to program bumpyEnvironment.
WARNING:Failed to attach shader bumpyEnvironment.vs to program bumpyEnvironment.
WARNING:Failed to attach shader frob.fs to program frob.
WARNING:Failed to attach shader frob.vs to program frob.
WARNING:file materials/tdm_epi_shader_2.mtr, line 462: material 'wizard_cloth_001' previously defined at materials/tdm_epi_shader_2.mtr:366
WARNING:file materials/tdm_water.mtr, line 1189: material 'textures/particles/ripple_1' previously defined at materials/tdm_particles_ripple.mtr:1
WARNING:file skins/tdm_epi_skins.skin, line 86: skin 'steam_engine_003_off' previously defined at skins/steam_engine_003.skin:1
WARNING:file skins/tdm_epi_skins.skin, line 97: skin 'steam_engine_003_on' previously defined at skins/steam_engine_003.skin:18
WARNING:Linking program bumpyEnvironment failed:
ÐØp
WARNING:Linking program frob failed:
}
WARNING:Validation for program bumpyEnvironment failed:
ÐØp
16 warnings
WARNING: terminal type 'rxvt-unicode-256color' is unknown. terminal support may not work correctly
terminal support enabled ( use +set in_tty 0 to disabled )
pid: 14267
Async thread started
Couldn't exec autocommands.cfg - file does not exist.
r_customWidth|Height = 1920x1080 => widescreenmode = 7, r_aspectRatio = 1

DarkMod.cfg:

seta com_automation_port "3879"
seta net_serverDlTable ""
seta net_serverDlBaseURL ""
seta net_serverDownload "0"
seta mod_validSkins "skins/characters/player/marine_mp;skins/characters/player/marine_mp_green;skins/characters/player/marine_mp_blue;skins/characters/player/marine_mp_red;skins/characters/player/marine_mp_yellow"
seta g_mapCycle "mapcycle"
seta g_voteFlags "0"
seta g_gameReviewPause "10"
seta g_countDown "10"
seta g_password ""
seta g_rotoscope "0"
seta g_testModelHeadJoint "Spine2"
seta g_testModelHead "atdm:ai_head_citywatch"
seta g_skipViewEffects "0"
seta g_fov "90"
seta g_showBrass "1"
seta g_showProjectilePct "0"
seta g_showHud "1"
seta g_showPlayerShadow "0"
seta pm_air_regainingSpeed "4"
seta pm_air "1800"
seta pm_modelView "0"
seta pm_thirdPersonDeath "0"
seta pm_thirdPerson "0"
seta pm_thirdPersonClip "1"
seta pm_thirdPersonAngle "0"
seta pm_thirdPersonHeight "0"
seta pm_thirdPersonRange "80"
seta pm_bobroll "0.0015"
seta pm_bobpitch "0.001"
seta pm_bobup "0.03"
seta pm_runroll "0.003"
seta pm_runpitch "0.001"
seta pm_runbob "0.35"
seta pm_walkbob "0.3"
seta pm_crouchbob "0.2"
seta pm_bboxwidth "32"
seta pm_crouchrate "0.87"
seta pm_deadviewheight "10"
seta pm_deadheight "20"
seta pm_normalviewheight "68"
seta pm_normalheight "74"
seta pm_crouchviewheight "34"
seta pm_crouchheight "38"
seta pm_maxviewpitch "89"
seta pm_minviewpitch "-89"
seta pm_noclipspeed "200"
seta pm_walkspeed "70"
seta pm_stepsize "16"
seta pm_jumpheight "48"
seta g_enablePortalSky "2"
seta g_showcamerainfo "0"
seta g_damageScale "1"
seta g_decals "1"
seta g_doubleVision "1"
seta g_bloodEffects "1"
seta g_projectileLights "1"
seta g_muzzleFlash "1"
seta gui_CenterY "0.5"
seta gui_CenterX "0.5"
seta gui_Height "1.0"
seta gui_Width "1.0"
seta r_fovRatio "0"
seta r_aspectRatio "1"
seta ui_showGun "1"
seta ui_autoSwitch "1"
seta ui_team "Red"
seta ui_skin "skins/characters/player/marine_mp"
seta ui_name "Player"
seta si_serverURL ""
seta si_spectators "1"
seta si_usePass "0"
seta si_warmup "0"
seta si_teamDamage "0"
seta si_timeLimit "10"
seta si_maxPlayers "4"
seta si_map "game/mp/d3dm1"
seta si_gameType "singleplayer"
seta si_name "DOOM Server"
seta tdm_lod_bias "1.0"
seta tdm_voice_from_off_volume "0"
seta tdm_voice_player_volume "0"
seta tdm_music_volume "0"
seta tdm_ambient_method "0"
seta tdm_door_auto_open_on_unlock "0"
seta tdm_bow_aimer "0"
seta tdm_lp_debug_hud "0"
seta tdm_lp_pawlow "0"
seta tdm_lp_randomize "1"
seta tdm_lp_auto_pick "0"
seta tdm_lp_autopick_attempts "3"
seta tdm_lp_pick_timeout "500"
seta tdm_lp_sample_delay "10"
seta tdm_lp_base_count "5"
seta tdm_empty_model "models/darkmod/misc/system/empty.lwo"
seta tdm_lg_model "models/darkmod/misc/system/lightgem.lwo"
seta tdm_lg_weak "0"
seta tdm_lg_interleave_min "40"
seta tdm_lg_interleave "1"
seta pm_rope_snd_rep_dist "32"
seta pm_min_stepsound_interval "200"
seta pm_stepvol_crouch_creep "-7"
seta pm_stepvol_crouch_run "4"
seta pm_stepvol_crouch_walk "-2"
seta pm_stepvol_creep "-5"
seta pm_stepvol_run "8"
seta pm_stepvol_walk "0"
seta tdm_underwater_blur "3"
seta tdm_rope_pull_force_factor "140"
seta gui_objectiveTextSize "1.0"
seta gui_barSize "1.0"
seta gui_lightgemSize "1.0"
seta gui_bigTextSize "1.0"
seta gui_smallTextSize "1.0"
seta gui_iconSize "1.0"
seta tdm_inv_use_visual_feedback "1"
seta tdm_door_control "0"
seta tdm_inv_use_on_frob "1"
seta tdm_inv_loot_sound "frob_loot"
seta tdm_inv_hud_pickupmessages "1"
seta tdm_hud_hide_lightgem "0"
seta tdm_hud_opacity "0.7"
seta tdm_invgrid_hud_file "guis/tdm_invgrid_parchment.gui"
seta tdm_grabber_reverse_control "0"
seta tdm_bounce_sound_min_vel "80"
seta tdm_bounce_sound_max_vel "400"
seta tdm_throw_max_vel "900"
seta tdm_throw_time "1200"
seta tdm_throw_max "3500"
seta tdm_throw_min "600"
seta tdm_phys_show_momentum "0"
seta tdm_ai_hearing_hardcore "1.5"
seta tdm_ai_hearing_challenging "1.0"
seta tdm_ai_hearing_forgiving "0.6"
seta tdm_ai_hearing_nearly_deaf "0.2"
seta tdm_ai_hearing "3"
seta tdm_ai_vision_hardcore "1.5"
seta tdm_ai_vision_challenging "1.2"
seta tdm_ai_vision_forgiving "0.6"
seta tdm_ai_vision_nearly_blind "0.2"
seta tdm_ai_vision "3"
seta tdm_melee_difficulty "normal"
seta tdm_melee_max_particles "10"
seta tdm_melee_forbid_auto_parry "0"
seta tdm_melee_auto_parry "1"
seta tdm_melee_invert_parry "0"
seta tdm_melee_invert_attack "0"
seta tdm_melee_mouse_thresh_ "0"
seta tdm_dragged_item_highlight "1"
seta tdm_drag_encumber_max "0.4"
seta tdm_drag_encumber_maxmass "55"
seta tdm_drag_encumber_minmass "10"
seta tdm_drag_jump_masslimit "20"
seta tdm_drag_af_free "0"
seta tdm_drag_af_ground_timer "800"
seta tdm_drag_damping_af "0.4"
seta tdm_drag_damping "0.0"
seta tdm_drag_stuck_dist "38.0"
seta tdm_drag_force_max "100000"
seta tdm_drag_limit_force "1"
seta tdm_collision_damage_scale_horiz "0.5"
seta tdm_collision_damage_scale_vert "1"
seta tdm_frobhelper_ignore_size "40.0"
seta tdm_frobhelper_fadeout_duration "500"
seta tdm_frobhelper_fadein_duration "1500"
seta tdm_frobhelper_fadein_delay "500"
seta tdm_frobhelper_alpha "1.0"
seta tdm_frobhelper_alwaysVisible "0"
seta tdm_frobhelper_active "0"
seta tdm_frob_fadetime "100"
seta tdm_frob_width "10.0"
seta tdm_frob_distance_default "63"
seta pm_lean_toggle "0"
seta pm_lean_door_bounds_exp "8.0"
seta pm_lean_door_max "40"
seta pm_lean_door_increments "10"
seta pm_lean_to_valid_increments "25"
seta pm_lean_forward_stretch "15"
seta pm_lean_forward_height "0.4"
seta pm_lean_forward_time "400.0"
seta pm_lean_forward_angle "2"
seta pm_lean_stretch "2"
seta pm_lean_height "0.4"
seta pm_lean_time "400.0"
seta pm_lean_angle "15.0"
seta pm_shoulderDrop_angleIncrement "22.5"
seta pm_shoulderDrop_maxAngle "91.0"
seta pm_shoulderAnim_delay_msecs "0.0"
seta pm_shoulderAnim_dip_dist "5.0"
seta pm_shoulderAnim_rockDist "3.0"
seta pm_shoulderAnim_dip_duration "0.5"
seta pm_shoulderAnim_msecs "700.0"
seta tdm_reattach_delay "100"
seta tdm_crouch_toggle_hold_time "400"
seta tdm_toggle_crouch "1"
seta tdm_footfall_sounds_movetype_specific "1"
seta pm_ladderSlide_speedLimit "400.0"
seta pm_mantle_cancel_speed "150.0"
seta pm_mantle_pullFast_msecs "450"
seta pm_mantle_maxLowObstacleHeight "36.0"
seta pm_mantle_minflatness "0.707"
seta pm_mantle_height "0.2"
seta pm_mantle_reach "0.5"
seta pm_weightmod "1"
seta pm_softhinderance_run "1.0"
seta pm_softhinderance_walk "0.5"
seta pm_softhinderance_creep "0.2"
seta pm_softhinderance_active "1"
seta pm_push_max_mass "200"
seta pm_push_heavy_threshold "0.15"
seta pm_push_accel_time "1000"
seta pm_push_start_delay "1000"
seta pm_push_maximpulse "300"
seta pm_pushmod "0.15"
seta pm_swimspeed_frequency "0.8"
seta pm_swimspeed_variation "0.6"
seta pm_max_swimspeed_mod "1.4"
seta pm_crouchmod "0.54"
seta pm_creepmod "0.44"
seta pm_runmod "2.12"
seta tdm_savegame_compress "1"
seta tdm_force_savegame_load "0"
seta tdm_mainmenu_confirmquit "0"
seta tdm_debug_aastype "aas32"
seta tdm_allow_http_access "1"
seta tdm_proxy_pass ""
seta tdm_proxy_user ""
seta tdm_proxy ""
seta tdm_fm_restart_delay "0"
seta tdm_default_relations_def "atdm:team_relations_default"
seta tdm_show_trainer_messages "1"
seta tdm_menu_music "1"
seta tdm_wideScreenMode "7"
seta tdm_ai_show_aasfuncobstacle_state "0"
seta tdm_show_health "0"
seta tdm_ai_debug_greetings "0"
seta tdm_ai_debug_transition_barks "0"
seta tdm_ai_opt_nolipsync "0"
seta tdm_ai_opt_update_enemypos_interleave "48"
seta tdm_ai_opt_interleavethinkframes "0"
seta tdm_ai_opt_interleavethinkskipPVS "0"
seta tdm_ai_opt_interleavethinkmaxdist "0"
seta tdm_ai_opt_interleavethinkmindist "0"
seta tdm_ai_search_type "4"
seta tdm_ai_visdist_show "0.0"
seta tdm_ai_search_show "0.0"
seta tdm_showko "0"
seta tdm_showsprop_radius "0"
seta tdm_showsprop "0"
seta tdm_spr_debug "0"
seta tdm_sndprop_disable "0"
seta tdm_ai_acuity_L5 "1.5"
seta tdm_ai_acuity_L4 "1.3"
seta tdm_ai_acuity_L3 "1.1"
seta tdm_ai_show_conversationstate "0"
seta tdm_ai_show_enemy_visibility "0"
seta tdm_ai_sight_scale "1000.0"
seta tdm_ai_sight_thresh "1.0"
seta tdm_ai_showelevator "0"
seta tdm_ai_showdoor "0"
seta tdm_ai_debug_blocked "0"
seta tdm_ai_showAASarea "0"
seta tdm_ai_showgoalpos "0"
seta tdm_ai_showdest "0"
seta tdm_ai_showalert "0"
seta tdm_ai_showtasks "0"
seta tdm_ai_showanimstate "0"
seta tdm_ai_showko "0"
seta tdm_ai_showfov "0"
seta tdm_ai_debug "0"
seta tdm_ai_bumpobject_impulse "250"
seta tdm_ai_tact "20.0"
seta tdm_ai_sight_combat_cutoff "20.0"
seta tdm_ai_sightmin "15.0"
seta tdm_ai_sightmax "40.0"
seta tdm_ai_sight_mag "1.0"
seta tdm_ai_sight_prob "0.7"
seta tdm_ai_showname "0"
seta tdm_ai_showbark "0"
seta tdm_ai_sndvol "0.0"
seta tdm_player_wait_until_ready "1"
seta in_grabmouse "0"
seta in_grabkeyboard "0"
seta in_nowarp "0"
seta in_nograb "0"
seta in_dgamouse "0"
seta in_mouse "1"
seta v_nowmfullscreen "0"
seta sys_videoRam "0"
seta sys_lang "english"
seta s_decompressionLimit "6"
seta s_useEAXReverb "0"
seta s_numberOfSpeakers "2"
seta s_doorDistanceAdd "450"
seta s_globalFraction "0.8"
seta s_subFraction "0.75"
seta s_playDefaultSound "0"
seta s_volume_dB "0"
seta s_meterTopTime "2000"
seta s_reverse "0"
seta s_spatializationDecay "2"
seta s_maxSoundsPerShader "0"
seta s_device "default"
seta s_diffractionMax "10"
seta gui_mediumFontLimit "0.30"
seta gui_smallFontLimit "0.15"
seta r_maxShadowMapLight "1000"
seta r_shadowMapSinglePass "0"
seta r_shadowMapCullFront "0"
seta r_useFenceSync "1"
seta r_frameIndexMemory "16384"
seta r_frameVertexMemory "16384"
seta r_cinematic_legacyRoq "0"
seta r_fboSeparateStencil "0"
seta r_shadowMapSize "1024"
seta r_fboSharedDepth "0"
seta r_fboDepthBits "24"
seta r_fboColorBits "32"
seta r_nVidiaOverride "1"
seta r_newFrob "0"
seta r_uniformTransforms "0"
seta r_forceGlslPrograms "0"
seta r_useGLSL "1"
seta r_useAnonreclaimer "0"
seta r_postprocess_bloomKernelSize "2"
seta r_postprocess_bloomIntensity "0"
seta r_postprocess "0"
seta r_screenshot_format "jpg"
seta r_debugArrowStep "120"
seta r_debugLineWidth "1"
seta r_debugLineDepthTest "0"
seta com_smp "0"
seta r_forceLoadImages "0"
seta r_lightSourceRadius "0"
seta r_testARBProgram "1"
seta r_shadows "1"
seta r_shadowPolygonFactor "0"
seta r_shadowPolygonOffset "-1"
seta r_offsetunits "-0.1"
seta r_offsetfactor "-2"
seta r_clear "2"
seta r_useSoftParticles "1"
seta r_skipDepthCapture "0"
seta r_skipBump "0"
seta r_skipSpecular "0"
seta r_skipNewAmbient "0"
seta r_ambientGamma "1"
seta r_ambientMinLevel "0"
seta r_brightness "1"
seta r_gamma "1"
seta r_swapInterval "1"
seta r_softShadowsRadius "1.0"
seta r_softShadowsQuality "0"
seta r_customHeight "1080"
seta r_customWidth "1920"
seta r_fullscreen "0"
seta r_multiSamples "2"
seta r_glDebugContext "0"
seta r_glDebugOutput "0"
seta image_mipmapMode "2"
seta image_blockChecksum "0"
seta image_downSizeLimit "256"
seta image_ignoreHighQuality "0"
seta image_downSizeBumpLimit "128"
seta image_downSizeSpecularLimit "64"
seta image_downSizeBump "0"
seta image_downSizeSpecular "0"
seta image_usePrecompressedTextures "1"
seta image_useNormalCompression "1"
seta image_useAllFormats "1"
seta image_useCompression "1"
seta image_preload "1"
seta image_roundDown "1"
seta image_forceDownSize "0"
seta image_downSize "0"
seta image_lodbias "0"
seta image_anisotropy "2"
seta image_filter "GL_LINEAR_MIPMAP_LINEAR"
seta r_debugGLSL "0"
seta r_fboResolution "1"
seta r_cinematic_checkImmediately "0"
seta r_cinematic_log_flush "0"
seta r_cinematic_log_ffmpeg "0"
seta r_cinematic_log "0"
seta com_maxFPS "166"
seta com_savegame_preview_format "jpg"
seta com_numQuickSaves "2"
seta com_guid ""
seta com_fixedTic "0"
seta gui_configServerRate "0"
seta m_strafeSmooth "4"
seta m_smooth "1"
seta m_strafeScale "6.25"
seta m_yaw "0.022"
seta m_pitch "0.022"
seta sensitivityMenuOverride "0"
seta sensitivityMenu "1.0"
seta sensitivity "5"
seta in_toggleZoom "0"
seta in_toggleCrouch "0"
seta in_toggleRun "0"
seta in_alwaysRun "0"
seta in_freeLook "1"
seta in_anglespeedkey "1.5"
seta in_pitchspeed "140"
seta in_yawspeed "140"
seta com_preloadDemos "0"
seta com_compressDemos "1"
seta com_product_lang_ext "1"
seta logFile "0"
seta com_showFPSavg "4"
seta com_showFPS "0"
seta com_purgeAll "0"

Link to post
Share on other sites

That's not 2.07

 

That's 2.08

 

You would need 2.08 shader assets for that.

 

Here is where you get 2.07 sources:

 

http://www.thedarkmod.com/sources/thedarkmod.2.07.src.7z

  • Like 1

Please visit TDM's IndieDB site and help promote the mod:

 

http://www.indiedb.com/mods/the-dark-mod

 

(Yeah, shameless promotion... but traffic is traffic folks...)

Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...