AluminumHaste 1065 Posted January 11 Report Share Posted January 11 If you have any of these cards, I would greatly appreciate your help in chasing down a bug. Radeon RX 5300 Radeon RX 5300 XT Radeon RX 5500 Radeon RX 5600 Radeon RX 5600 XT Radeon RX 5700 Radeon RX 5700 XT If you have one of these cards, can you load up the latest TDM 2.09 beta, open your console and turn on: r_useNewBackend 1 r_useBindlessTextures 1 And see what you game looks like. I get a green tinge to everything covered by the Ambient light. With bindless textures on I get: With bindless textures off I get a normal view: So far I'm the only one reporting this issue, but it does appear to be a driver issue as previous AMD drivers do not have this problem. Drivers I've tested: Driver versions that work: 2020-edition-20.9.1-sep29 2020-edition-20.10.1-oct19 2020-edition-20.11.1-nov6 Drivers that turn ambient light green: 2020-20.11.2-win10-64bit-nov18 2020-20.12.1-win10-64bit-dec8 Quote I always assumed I'd taste like boot leather. Link to post Share on other sites
HMart 334 Posted January 11 Report Share Posted January 11 Unfortunately I don't have a Navi based GPU only a older GCN one and that bug doesn't happen to me but I need to ask something, I played the mission Snowed Inn just now and, I seem to be getting very obvious color banding on the skybox, as if the skybox texture was 8bits do you get that has well? I tried the training mission and I don't see the same thing, perhaps is the fog? Quote Link to post Share on other sites
AluminumHaste 1065 Posted January 11 Author Report Share Posted January 11 Go into advanced settings and set your colour to 64bits EDIT: Video->Advanced->Colour Precision set it to 64bits Quote I always assumed I'd taste like boot leather. Link to post Share on other sites
nbohr1more 2163 Posted January 11 Report Share Posted January 11 You might need to go over to ttlg and moddb to see if you can find any NAVI users there. Quote Please visit TDM's IndieDB site and help promote the mod: http://www.indiedb.com/mods/the-dark-mod (Yeah, shameless promotion... but traffic is traffic folks...) Link to post Share on other sites
HMart 334 Posted January 11 Report Share Posted January 11 (edited) 2 hours ago, AluminumHaste said: Go into advanced settings and set your colour to 64bits EDIT: Video->Advanced->Colour Precision set it to 64bits It was already at 64bits. Tried 32bits just to see if it made any change, nothing, tried messing with gama and brightness no change to the color banding, tried changing anisotropy (was at 8x) no change, tried changing to the old backend, again nothing, enabling r_useNewFog makes a big change to the Snowed Inn skybox look but it still shows some color banding. Other things i tried, disabling sharping, bloom and SSAO, no obvious change to the skybox, I also enabled the new frob shader just to test it and I see banding on the highlight! edit: tried Snowed Inn in TDM 2.07 also see the color banding so is not a 2.09 bug. Edited January 11 by HMart Quote Link to post Share on other sites
AluminumHaste 1065 Posted January 12 Author Report Share Posted January 12 Yeah I saw it too, 64bits makes a subtle difference for me, but I think it is the fog volume if there is one. Quote I always assumed I'd taste like boot leather. Link to post Share on other sites
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